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📄 translate2ddragger.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Plane>#include <osg/Vec4>#include <osgGA/GUIActionAdapter>#include <osgGA/GUIEventAdapter>#include <osgManipulator/Dragger>#include <osgManipulator/Translate2DDragger>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgManipulator::Translate2DDragger)	I_DeclaringFile("osgManipulator/Translate2DDragger");	I_BaseType(osgManipulator::Dragger);	I_Constructor0(____Translate2DDragger,	               "",	               "");	I_Constructor1(IN, const osg::Plane &, plane,	               Properties::NON_EXPLICIT,	               ____Translate2DDragger__C5_osg_Plane_R1,	               "",	               "");	I_Method3(bool, handle, IN, const osgManipulator::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,	          Properties::VIRTUAL,	          __bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1,	          "Handle pick events on dragger and generate TranslateInLine commands. ",	          "");	I_Method0(void, setupDefaultGeometry,	          Properties::NON_VIRTUAL,	          __void__setupDefaultGeometry,	          "Setup default geometry for dragger. ",	          "");	I_Method1(void, setColor, IN, const osg::Vec4 &, color,	          Properties::NON_VIRTUAL,	          __void__setColor__C5_osg_Vec4_R1,	          "Set/Get color for dragger. ",	          "");	I_Method0(const osg::Vec4, getColor,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec4__getColor,	          "",	          "");	I_Method1(void, setPickColor, IN, const osg::Vec4 &, color,	          Properties::NON_VIRTUAL,	          __void__setPickColor__C5_osg_Vec4_R1,	          "Set/Get pick color for dragger. ",	          "Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. ");	I_Method0(const osg::Vec4, getPickColor,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec4__getPickColor,	          "",	          "");	I_SimpleProperty(const osg::Vec4 &, Color, 	                 0, 	                 __void__setColor__C5_osg_Vec4_R1);	I_SimpleProperty(const osg::Vec4 &, PickColor, 	                 0, 	                 __void__setPickColor__C5_osg_Vec4_R1);END_REFLECTOR

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