📄 command.cpp
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Properties::NON_VIRTUAL, __void__setScale__C5_osg_Vec2_R1, "", ""); I_Method0(const osg::Vec2 &, getScale, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getScale, "", ""); I_Method1(void, setScaleCenter, IN, const osg::Vec2 &, center, Properties::NON_VIRTUAL, __void__setScaleCenter__C5_osg_Vec2_R1, "", ""); I_Method0(const osg::Vec2 &, getScaleCenter, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getScaleCenter, "", ""); I_Method1(void, setReferencePoint, IN, const osg::Vec2 &, rp, Properties::NON_VIRTUAL, __void__setReferencePoint__C5_osg_Vec2_R1, "ReferencePoint is used only for snapping. ", ""); I_Method0(const osg::Vec2 &, getReferencePoint, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getReferencePoint, "", ""); I_Method1(void, setMinScale, IN, const osg::Vec2 &, min, Properties::NON_VIRTUAL, __void__setMinScale__C5_osg_Vec2_R1, "", ""); I_Method0(const osg::Vec2 &, getMinScale, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getMinScale, "", ""); I_Method0(osg::Matrix, getMotionMatrix, Properties::VIRTUAL, __osg_Matrix__getMotionMatrix, "Gets the matrix for transforming the Selection. ", "This matrix is in the command's coordinate systems. "); I_SimpleProperty(const osg::Vec2 &, MinScale, __C5_osg_Vec2_R1__getMinScale, __void__setMinScale__C5_osg_Vec2_R1); I_SimpleProperty(osg::Matrix, MotionMatrix, __osg_Matrix__getMotionMatrix, 0); I_SimpleProperty(const osg::Vec2 &, ReferencePoint, __C5_osg_Vec2_R1__getReferencePoint, __void__setReferencePoint__C5_osg_Vec2_R1); I_SimpleProperty(const osg::Vec2 &, Scale, __C5_osg_Vec2_R1__getScale, __void__setScale__C5_osg_Vec2_R1); I_SimpleProperty(const osg::Vec2 &, ScaleCenter, __C5_osg_Vec2_R1__getScaleCenter, __void__setScaleCenter__C5_osg_Vec2_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::ScaleUniformCommand) I_DeclaringFile("osgManipulator/Command"); I_BaseType(osgManipulator::MotionCommand); I_Constructor0(____ScaleUniformCommand, "", ""); I_Method0(bool, execute, Properties::VIRTUAL, __bool__execute, "Execute the command. ", ""); I_Method0(bool, unexecute, Properties::VIRTUAL, __bool__unexecute, "Undo the command. ", "The inverse of this command is executed. "); I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x, Properties::VIRTUAL, __void__applyConstraint__C5_Constraint_P1, "Apply a constraint to the command. ", ""); I_Method1(void, setScale, IN, float, s, Properties::NON_VIRTUAL, __void__setScale__float, "", ""); I_Method0(float, getScale, Properties::NON_VIRTUAL, __float__getScale, "", ""); I_Method1(void, setScaleCenter, IN, const osg::Vec3 &, center, Properties::NON_VIRTUAL, __void__setScaleCenter__C5_osg_Vec3_R1, "", ""); I_Method0(const osg::Vec3 &, getScaleCenter, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getScaleCenter, "", ""); I_Method0(osg::Matrix, getMotionMatrix, Properties::VIRTUAL, __osg_Matrix__getMotionMatrix, "Gets the matrix for transforming the Selection. ", "This matrix is in the command's coordinate systems. "); I_SimpleProperty(osg::Matrix, MotionMatrix, __osg_Matrix__getMotionMatrix, 0); I_SimpleProperty(float, Scale, __float__getScale, __void__setScale__float); I_SimpleProperty(const osg::Vec3 &, ScaleCenter, __C5_osg_Vec3_R1__getScaleCenter, __void__setScaleCenter__C5_osg_Vec3_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::TranslateInLineCommand) I_DeclaringFile("osgManipulator/Command"); I_BaseType(osgManipulator::MotionCommand); I_Constructor0(____TranslateInLineCommand, "", ""); I_Constructor2(IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e, ____TranslateInLineCommand__C5_osg_LineSegment_vec_type_R1__C5_osg_LineSegment_vec_type_R1, "", ""); I_Method0(bool, execute, Properties::VIRTUAL, __bool__execute, "Execute the command. ", ""); I_Method0(bool, unexecute, Properties::VIRTUAL, __bool__unexecute, "Undo the command. ", "The inverse of this command is executed. "); I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x, Properties::VIRTUAL, __void__applyConstraint__C5_Constraint_P1, "Apply a constraint to the command. ", ""); I_Method2(void, setLine, IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e, Properties::NON_VIRTUAL, __void__setLine__C5_osg_LineSegment_vec_type_R1__C5_osg_LineSegment_vec_type_R1, "", ""); I_Method0(const osg::LineSegment::vec_type &, getLineStart, Properties::NON_VIRTUAL, __C5_osg_LineSegment_vec_type_R1__getLineStart, "", ""); I_Method0(const osg::LineSegment::vec_type &, getLineEnd, Properties::NON_VIRTUAL, __C5_osg_LineSegment_vec_type_R1__getLineEnd, "", ""); I_Method1(void, setTranslation, IN, const osg::Vec3 &, t, Properties::NON_VIRTUAL, __void__setTranslation__C5_osg_Vec3_R1, "", ""); I_Method0(const osg::Vec3 &, getTranslation, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getTranslation, "", ""); I_Method0(osg::Matrix, getMotionMatrix, Properties::VIRTUAL, __osg_Matrix__getMotionMatrix, "Gets the matrix for transforming the Selection. ", "This matrix is in the command's coordinate systems. "); I_SimpleProperty(const osg::LineSegment::vec_type &, LineEnd, __C5_osg_LineSegment_vec_type_R1__getLineEnd, 0); I_SimpleProperty(const osg::LineSegment::vec_type &, LineStart, __C5_osg_LineSegment_vec_type_R1__getLineStart, 0); I_SimpleProperty(osg::Matrix, MotionMatrix, __osg_Matrix__getMotionMatrix, 0); I_SimpleProperty(const osg::Vec3 &, Translation, __C5_osg_Vec3_R1__getTranslation, __void__setTranslation__C5_osg_Vec3_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::TranslateInPlaneCommand) I_DeclaringFile("osgManipulator/Command"); I_BaseType(osgManipulator::MotionCommand); I_Constructor0(____TranslateInPlaneCommand, "", ""); I_Constructor1(IN, const osg::Plane &, plane, Properties::NON_EXPLICIT, ____TranslateInPlaneCommand__C5_osg_Plane_R1, "", ""); I_Method0(bool, execute, Properties::VIRTUAL, __bool__execute, "Execute the command. ", ""); I_Method0(bool, unexecute, Properties::VIRTUAL, __bool__unexecute, "Undo the command. ", "The inverse of this command is executed. "); I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x, Properties::VIRTUAL, __void__applyConstraint__C5_Constraint_P1, "Apply a constraint to the command. ", ""); I_Method1(void, setPlane, IN, const osg::Plane &, plane, Properties::NON_VIRTUAL, __void__setPlane__C5_osg_Plane_R1, "", ""); I_Method0(const osg::Plane &, getPlane, Properties::NON_VIRTUAL, __C5_osg_Plane_R1__getPlane, "", ""); I_Method1(void, setTranslation, IN, const osg::Vec3 &, t, Properties::NON_VIRTUAL, __void__setTranslation__C5_osg_Vec3_R1, "", ""); I_Method0(const osg::Vec3 &, getTranslation, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getTranslation, "", ""); I_Method1(void, setReferencePoint, IN, const osg::Vec3 &, rp, Properties::NON_VIRTUAL, __void__setReferencePoint__C5_osg_Vec3_R1, "ReferencePoint is used only for snapping. ", ""); I_Method0(const osg::Vec3 &, getReferencePoint, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getReferencePoint, "", ""); I_Method0(osg::Matrix, getMotionMatrix, Properties::VIRTUAL, __osg_Matrix__getMotionMatrix, "Gets the matrix for transforming the Selection. ", "This matrix is in the command's coordinate systems. "); I_SimpleProperty(osg::Matrix, MotionMatrix, __osg_Matrix__getMotionMatrix, 0); I_SimpleProperty(const osg::Plane &, Plane, __C5_osg_Plane_R1__getPlane, __void__setPlane__C5_osg_Plane_R1); I_SimpleProperty(const osg::Vec3 &, ReferencePoint, __C5_osg_Vec3_R1__getReferencePoint, __void__setReferencePoint__C5_osg_Vec3_R1); I_SimpleProperty(const osg::Vec3 &, Translation, __C5_osg_Vec3_R1__getTranslation, __void__setTranslation__C5_osg_Vec3_R1);END_REFLECTOR
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