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📄 command.cpp

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	          Properties::NON_VIRTUAL,	          __void__setScale__C5_osg_Vec2_R1,	          "",	          "");	I_Method0(const osg::Vec2 &, getScale,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec2_R1__getScale,	          "",	          "");	I_Method1(void, setScaleCenter, IN, const osg::Vec2 &, center,	          Properties::NON_VIRTUAL,	          __void__setScaleCenter__C5_osg_Vec2_R1,	          "",	          "");	I_Method0(const osg::Vec2 &, getScaleCenter,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec2_R1__getScaleCenter,	          "",	          "");	I_Method1(void, setReferencePoint, IN, const osg::Vec2 &, rp,	          Properties::NON_VIRTUAL,	          __void__setReferencePoint__C5_osg_Vec2_R1,	          "ReferencePoint is used only for snapping. ",	          "");	I_Method0(const osg::Vec2 &, getReferencePoint,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec2_R1__getReferencePoint,	          "",	          "");	I_Method1(void, setMinScale, IN, const osg::Vec2 &, min,	          Properties::NON_VIRTUAL,	          __void__setMinScale__C5_osg_Vec2_R1,	          "",	          "");	I_Method0(const osg::Vec2 &, getMinScale,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec2_R1__getMinScale,	          "",	          "");	I_Method0(osg::Matrix, getMotionMatrix,	          Properties::VIRTUAL,	          __osg_Matrix__getMotionMatrix,	          "Gets the matrix for transforming the Selection. ",	          "This matrix is in the command's coordinate systems. ");	I_SimpleProperty(const osg::Vec2 &, MinScale, 	                 __C5_osg_Vec2_R1__getMinScale, 	                 __void__setMinScale__C5_osg_Vec2_R1);	I_SimpleProperty(osg::Matrix, MotionMatrix, 	                 __osg_Matrix__getMotionMatrix, 	                 0);	I_SimpleProperty(const osg::Vec2 &, ReferencePoint, 	                 __C5_osg_Vec2_R1__getReferencePoint, 	                 __void__setReferencePoint__C5_osg_Vec2_R1);	I_SimpleProperty(const osg::Vec2 &, Scale, 	                 __C5_osg_Vec2_R1__getScale, 	                 __void__setScale__C5_osg_Vec2_R1);	I_SimpleProperty(const osg::Vec2 &, ScaleCenter, 	                 __C5_osg_Vec2_R1__getScaleCenter, 	                 __void__setScaleCenter__C5_osg_Vec2_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::ScaleUniformCommand)	I_DeclaringFile("osgManipulator/Command");	I_BaseType(osgManipulator::MotionCommand);	I_Constructor0(____ScaleUniformCommand,	               "",	               "");	I_Method0(bool, execute,	          Properties::VIRTUAL,	          __bool__execute,	          "Execute the command. ",	          "");	I_Method0(bool, unexecute,	          Properties::VIRTUAL,	          __bool__unexecute,	          "Undo the command. ",	          "The inverse of this command is executed. ");	I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,	          Properties::VIRTUAL,	          __void__applyConstraint__C5_Constraint_P1,	          "Apply a constraint to the command. ",	          "");	I_Method1(void, setScale, IN, float, s,	          Properties::NON_VIRTUAL,	          __void__setScale__float,	          "",	          "");	I_Method0(float, getScale,	          Properties::NON_VIRTUAL,	          __float__getScale,	          "",	          "");	I_Method1(void, setScaleCenter, IN, const osg::Vec3 &, center,	          Properties::NON_VIRTUAL,	          __void__setScaleCenter__C5_osg_Vec3_R1,	          "",	          "");	I_Method0(const osg::Vec3 &, getScaleCenter,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getScaleCenter,	          "",	          "");	I_Method0(osg::Matrix, getMotionMatrix,	          Properties::VIRTUAL,	          __osg_Matrix__getMotionMatrix,	          "Gets the matrix for transforming the Selection. ",	          "This matrix is in the command's coordinate systems. ");	I_SimpleProperty(osg::Matrix, MotionMatrix, 	                 __osg_Matrix__getMotionMatrix, 	                 0);	I_SimpleProperty(float, Scale, 	                 __float__getScale, 	                 __void__setScale__float);	I_SimpleProperty(const osg::Vec3 &, ScaleCenter, 	                 __C5_osg_Vec3_R1__getScaleCenter, 	                 __void__setScaleCenter__C5_osg_Vec3_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::TranslateInLineCommand)	I_DeclaringFile("osgManipulator/Command");	I_BaseType(osgManipulator::MotionCommand);	I_Constructor0(____TranslateInLineCommand,	               "",	               "");	I_Constructor2(IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e,	               ____TranslateInLineCommand__C5_osg_LineSegment_vec_type_R1__C5_osg_LineSegment_vec_type_R1,	               "",	               "");	I_Method0(bool, execute,	          Properties::VIRTUAL,	          __bool__execute,	          "Execute the command. ",	          "");	I_Method0(bool, unexecute,	          Properties::VIRTUAL,	          __bool__unexecute,	          "Undo the command. ",	          "The inverse of this command is executed. ");	I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,	          Properties::VIRTUAL,	          __void__applyConstraint__C5_Constraint_P1,	          "Apply a constraint to the command. ",	          "");	I_Method2(void, setLine, IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e,	          Properties::NON_VIRTUAL,	          __void__setLine__C5_osg_LineSegment_vec_type_R1__C5_osg_LineSegment_vec_type_R1,	          "",	          "");	I_Method0(const osg::LineSegment::vec_type &, getLineStart,	          Properties::NON_VIRTUAL,	          __C5_osg_LineSegment_vec_type_R1__getLineStart,	          "",	          "");	I_Method0(const osg::LineSegment::vec_type &, getLineEnd,	          Properties::NON_VIRTUAL,	          __C5_osg_LineSegment_vec_type_R1__getLineEnd,	          "",	          "");	I_Method1(void, setTranslation, IN, const osg::Vec3 &, t,	          Properties::NON_VIRTUAL,	          __void__setTranslation__C5_osg_Vec3_R1,	          "",	          "");	I_Method0(const osg::Vec3 &, getTranslation,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getTranslation,	          "",	          "");	I_Method0(osg::Matrix, getMotionMatrix,	          Properties::VIRTUAL,	          __osg_Matrix__getMotionMatrix,	          "Gets the matrix for transforming the Selection. ",	          "This matrix is in the command's coordinate systems. ");	I_SimpleProperty(const osg::LineSegment::vec_type &, LineEnd, 	                 __C5_osg_LineSegment_vec_type_R1__getLineEnd, 	                 0);	I_SimpleProperty(const osg::LineSegment::vec_type &, LineStart, 	                 __C5_osg_LineSegment_vec_type_R1__getLineStart, 	                 0);	I_SimpleProperty(osg::Matrix, MotionMatrix, 	                 __osg_Matrix__getMotionMatrix, 	                 0);	I_SimpleProperty(const osg::Vec3 &, Translation, 	                 __C5_osg_Vec3_R1__getTranslation, 	                 __void__setTranslation__C5_osg_Vec3_R1);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::TranslateInPlaneCommand)	I_DeclaringFile("osgManipulator/Command");	I_BaseType(osgManipulator::MotionCommand);	I_Constructor0(____TranslateInPlaneCommand,	               "",	               "");	I_Constructor1(IN, const osg::Plane &, plane,	               Properties::NON_EXPLICIT,	               ____TranslateInPlaneCommand__C5_osg_Plane_R1,	               "",	               "");	I_Method0(bool, execute,	          Properties::VIRTUAL,	          __bool__execute,	          "Execute the command. ",	          "");	I_Method0(bool, unexecute,	          Properties::VIRTUAL,	          __bool__unexecute,	          "Undo the command. ",	          "The inverse of this command is executed. ");	I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,	          Properties::VIRTUAL,	          __void__applyConstraint__C5_Constraint_P1,	          "Apply a constraint to the command. ",	          "");	I_Method1(void, setPlane, IN, const osg::Plane &, plane,	          Properties::NON_VIRTUAL,	          __void__setPlane__C5_osg_Plane_R1,	          "",	          "");	I_Method0(const osg::Plane &, getPlane,	          Properties::NON_VIRTUAL,	          __C5_osg_Plane_R1__getPlane,	          "",	          "");	I_Method1(void, setTranslation, IN, const osg::Vec3 &, t,	          Properties::NON_VIRTUAL,	          __void__setTranslation__C5_osg_Vec3_R1,	          "",	          "");	I_Method0(const osg::Vec3 &, getTranslation,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getTranslation,	          "",	          "");	I_Method1(void, setReferencePoint, IN, const osg::Vec3 &, rp,	          Properties::NON_VIRTUAL,	          __void__setReferencePoint__C5_osg_Vec3_R1,	          "ReferencePoint is used only for snapping. ",	          "");	I_Method0(const osg::Vec3 &, getReferencePoint,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getReferencePoint,	          "",	          "");	I_Method0(osg::Matrix, getMotionMatrix,	          Properties::VIRTUAL,	          __osg_Matrix__getMotionMatrix,	          "Gets the matrix for transforming the Selection. ",	          "This matrix is in the command's coordinate systems. ");	I_SimpleProperty(osg::Matrix, MotionMatrix, 	                 __osg_Matrix__getMotionMatrix, 	                 0);	I_SimpleProperty(const osg::Plane &, Plane, 	                 __C5_osg_Plane_R1__getPlane, 	                 __void__setPlane__C5_osg_Plane_R1);	I_SimpleProperty(const osg::Vec3 &, ReferencePoint, 	                 __C5_osg_Vec3_R1__getReferencePoint, 	                 __void__setReferencePoint__C5_osg_Vec3_R1);	I_SimpleProperty(const osg::Vec3 &, Translation, 	                 __C5_osg_Vec3_R1__getTranslation, 	                 __void__setTranslation__C5_osg_Vec3_R1);END_REFLECTOR

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