📄 scale2ddragger.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Node>#include <osg/Vec2>#include <osg/Vec4>#include <osgGA/GUIActionAdapter>#include <osgGA/GUIEventAdapter>#include <osgManipulator/Dragger>#include <osgManipulator/Scale2DDragger>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ENUM_REFLECTOR(osgManipulator::Scale2DDragger::ScaleMode) I_DeclaringFile("osgManipulator/Scale2DDragger"); I_EnumLabel(osgManipulator::Scale2DDragger::SCALE_WITH_ORIGIN_AS_PIVOT); I_EnumLabel(osgManipulator::Scale2DDragger::SCALE_WITH_OPPOSITE_HANDLE_AS_PIVOT);END_REFLECTORBEGIN_OBJECT_REFLECTOR(osgManipulator::Scale2DDragger) I_DeclaringFile("osgManipulator/Scale2DDragger"); I_BaseType(osgManipulator::Dragger); I_ConstructorWithDefaults1(IN, osgManipulator::Scale2DDragger::ScaleMode, scaleMode, osgManipulator::Scale2DDragger::SCALE_WITH_ORIGIN_AS_PIVOT, Properties::NON_EXPLICIT, ____Scale2DDragger__ScaleMode, "", ""); I_Method3(bool, handle, IN, const osgManipulator::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us, Properties::VIRTUAL, __bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1, "Handle pick events on dragger and generate TranslateInLine commands. ", ""); I_Method0(void, setupDefaultGeometry, Properties::NON_VIRTUAL, __void__setupDefaultGeometry, "Setup default geometry for dragger. ", ""); I_Method1(void, setMinScale, IN, const osg::Vec2 &, min, Properties::NON_VIRTUAL, __void__setMinScale__C5_osg_Vec2_R1, "Set/Get min scale for dragger. ", ""); I_Method0(const osg::Vec2 &, getMinScale, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getMinScale, "", ""); I_Method1(void, setColor, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setColor__C5_osg_Vec4_R1, "Set/Get color for dragger. ", ""); I_Method0(const osg::Vec4, getColor, Properties::NON_VIRTUAL, __C5_osg_Vec4__getColor, "", ""); I_Method1(void, setPickColor, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setPickColor__C5_osg_Vec4_R1, "Set/Get pick color for dragger. ", "Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. "); I_Method0(const osg::Vec4, getPickColor, Properties::NON_VIRTUAL, __C5_osg_Vec4__getPickColor, "", ""); I_Method1(void, setTopLeftHandleNode, IN, osg::Node &, node, Properties::NON_VIRTUAL, __void__setTopLeftHandleNode__osg_Node_R1, "Set/Get the handle nodes for dragger. ", ""); I_Method0(osg::Node *, getTopLeftHandleNode, Properties::NON_VIRTUAL, __osg_Node_P1__getTopLeftHandleNode, "", ""); I_Method1(void, setBottomLeftHandleNode, IN, osg::Node &, node, Properties::NON_VIRTUAL, __void__setBottomLeftHandleNode__osg_Node_R1, "", ""); I_Method0(osg::Node *, getBottomLeftHandleNode, Properties::NON_VIRTUAL, __osg_Node_P1__getBottomLeftHandleNode, "", ""); I_Method1(void, setTopRightHandleNode, IN, osg::Node &, node, Properties::NON_VIRTUAL, __void__setTopRightHandleNode__osg_Node_R1, "", ""); I_Method0(osg::Node *, getTopRightHandleNode, Properties::NON_VIRTUAL, __osg_Node_P1__getTopRightHandleNode, "", ""); I_Method1(void, setBottomRightHandleNode, IN, osg::Node &, node, Properties::NON_VIRTUAL, __void__setBottomRightHandleNode__osg_Node_R1, "", ""); I_Method0(osg::Node *, getBottomRightHandleNode, Properties::NON_VIRTUAL, __osg_Node_P1__getBottomRightHandleNode, "", ""); I_Method1(void, setTopLeftHandlePosition, IN, const osg::Vec2 &, pos, Properties::NON_VIRTUAL, __void__setTopLeftHandlePosition__C5_osg_Vec2_R1, "Set/Get the handle nodes postion for dragger. ", ""); I_Method0(const osg::Vec2 &, getTopLeftHandlePosition, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getTopLeftHandlePosition, "", ""); I_Method1(void, setBottomLeftHandlePosition, IN, const osg::Vec2 &, pos, Properties::NON_VIRTUAL, __void__setBottomLeftHandlePosition__C5_osg_Vec2_R1, "", ""); I_Method0(const osg::Vec2 &, getBottomLeftHandlePosition, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getBottomLeftHandlePosition, "", ""); I_Method1(void, setTopRightHandlePosition, IN, const osg::Vec2 &, pos, Properties::NON_VIRTUAL, __void__setTopRightHandlePosition__C5_osg_Vec2_R1, "", ""); I_Method0(const osg::Vec2 &, getTopRightHandlePosition, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getTopRightHandlePosition, "", ""); I_Method1(void, setBottomRightHandlePosition, IN, const osg::Vec2 &, pos, Properties::NON_VIRTUAL, __void__setBottomRightHandlePosition__C5_osg_Vec2_R1, "", ""); I_Method0(const osg::Vec2 &, getBottomRightHandlePosition, Properties::NON_VIRTUAL, __C5_osg_Vec2_R1__getBottomRightHandlePosition, "", ""); I_SimpleProperty(osg::Node &, BottomLeftHandleNode, 0, __void__setBottomLeftHandleNode__osg_Node_R1); I_SimpleProperty(const osg::Vec2 &, BottomLeftHandlePosition, __C5_osg_Vec2_R1__getBottomLeftHandlePosition, __void__setBottomLeftHandlePosition__C5_osg_Vec2_R1); I_SimpleProperty(osg::Node &, BottomRightHandleNode, 0, __void__setBottomRightHandleNode__osg_Node_R1); I_SimpleProperty(const osg::Vec2 &, BottomRightHandlePosition, __C5_osg_Vec2_R1__getBottomRightHandlePosition, __void__setBottomRightHandlePosition__C5_osg_Vec2_R1); I_SimpleProperty(const osg::Vec4 &, Color, 0, __void__setColor__C5_osg_Vec4_R1); I_SimpleProperty(const osg::Vec2 &, MinScale, __C5_osg_Vec2_R1__getMinScale, __void__setMinScale__C5_osg_Vec2_R1); I_SimpleProperty(const osg::Vec4 &, PickColor, 0, __void__setPickColor__C5_osg_Vec4_R1); I_SimpleProperty(osg::Node &, TopLeftHandleNode, 0, __void__setTopLeftHandleNode__osg_Node_R1); I_SimpleProperty(const osg::Vec2 &, TopLeftHandlePosition, __C5_osg_Vec2_R1__getTopLeftHandlePosition, __void__setTopLeftHandlePosition__C5_osg_Vec2_R1); I_SimpleProperty(osg::Node &, TopRightHandleNode, 0, __void__setTopRightHandleNode__osg_Node_R1); I_SimpleProperty(const osg::Vec2 &, TopRightHandlePosition, __C5_osg_Vec2_R1__getTopRightHandlePosition, __void__setTopRightHandlePosition__C5_osg_Vec2_R1);END_REFLECTOR
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