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📄 antisquish.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Matrix>#include <osg/Object>#include <osg/Vec3>#include <osgManipulator/AntiSquish>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgManipulator::AntiSquish)	I_DeclaringFile("osgManipulator/AntiSquish");	I_BaseType(osg::MatrixTransform);	I_Constructor0(____AntiSquish,	               "",	               "");	I_Constructor1(IN, const osg::Vec3 &, pivot,	               Properties::NON_EXPLICIT,	               ____AntiSquish__C5_osg_Vec3_R1,	               "",	               "");	I_Constructor2(IN, const osg::Vec3 &, pivot, IN, const osg::Vec3 &, position,	               ____AntiSquish__C5_osg_Vec3_R1__C5_osg_Vec3_R1,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgManipulator::AntiSquish &, pat, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____AntiSquish__C5_AntiSquish_R1__C5_osg_CopyOp_R1,	                           "",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "clone an object of the same type as the node. ",	          "");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "return a clone of a node, with Object* return type. ",	          "");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "return true if this and obj are of the same kind of object. ",	          "");	I_Method1(void, setPivot, IN, const osg::Vec3 &, pvt,	          Properties::NON_VIRTUAL,	          __void__setPivot__C5_osg_Vec3_R1,	          "",	          "");	I_Method0(const osg::Vec3 &, getPivot,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getPivot,	          "",	          "");	I_Method1(void, setPosition, IN, const osg::Vec3 &, pos,	          Properties::NON_VIRTUAL,	          __void__setPosition__C5_osg_Vec3_R1,	          "",	          "");	I_Method0(const osg::Vec3 &, getPosition,	          Properties::NON_VIRTUAL,	          __C5_osg_Vec3_R1__getPosition,	          "",	          "");	I_Method2(osg::Matrix, computeUnSquishedMatrix, IN, const osg::Matrix &, x, IN, bool &, flag,	          Properties::NON_VIRTUAL,	          __osg_Matrix__computeUnSquishedMatrix__C5_osg_Matrix_R1__bool_R1,	          "",	          "");	I_SimpleProperty(const osg::Vec3 &, Pivot, 	                 __C5_osg_Vec3_R1__getPivot, 	                 __void__setPivot__C5_osg_Vec3_R1);	I_SimpleProperty(const osg::Vec3 &, Position, 	                 __C5_osg_Vec3_R1__getPosition, 	                 __void__setPosition__C5_osg_Vec3_R1);END_REFLECTOR

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