📄 rotatecylinderdragger.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Vec4>#include <osgGA/GUIActionAdapter>#include <osgGA/GUIEventAdapter>#include <osgManipulator/Dragger>#include <osgManipulator/RotateCylinderDragger>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgManipulator::RotateCylinderDragger) I_DeclaringFile("osgManipulator/RotateCylinderDragger"); I_BaseType(osgManipulator::Dragger); I_Constructor0(____RotateCylinderDragger, "", ""); I_Method3(bool, handle, IN, const osgManipulator::PointerInfo &, pi, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us, Properties::VIRTUAL, __bool__handle__C5_PointerInfo_R1__C5_osgGA_GUIEventAdapter_R1__osgGA_GUIActionAdapter_R1, "Handle pick events on dragger and generate TranslateInLine commands. ", ""); I_Method0(void, setupDefaultGeometry, Properties::NON_VIRTUAL, __void__setupDefaultGeometry, "Setup default geometry for dragger. ", ""); I_Method1(void, setColor, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setColor__C5_osg_Vec4_R1, "Set/Get color for dragger. ", ""); I_Method0(const osg::Vec4, getColor, Properties::NON_VIRTUAL, __C5_osg_Vec4__getColor, "", ""); I_Method1(void, setPickColor, IN, const osg::Vec4 &, color, Properties::NON_VIRTUAL, __void__setPickColor__C5_osg_Vec4_R1, "Set/Get pick color for dragger. ", "Pick color is color of the dragger when picked. It gives a visual feedback to show that the dragger has been picked. "); I_Method0(const osg::Vec4, getPickColor, Properties::NON_VIRTUAL, __C5_osg_Vec4__getPickColor, "", ""); I_SimpleProperty(const osg::Vec4 &, Color, 0, __void__setColor__C5_osg_Vec4_R1); I_SimpleProperty(const osg::Vec4 &, PickColor, 0, __void__setPickColor__C5_osg_Vec4_R1);END_REFLECTOR
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