📄 multisegmentplacer.cpp
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// ***************************************************************************//// Generated automatically by genwrapper.// Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Object>#include <osg/Vec3>#include <osgParticle/MultiSegmentPlacer>#include <osgParticle/Particle>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgParticle::MultiSegmentPlacer) I_DeclaringFile("osgParticle/MultiSegmentPlacer"); I_BaseType(osgParticle::Placer); I_Constructor0(____MultiSegmentPlacer, "", ""); I_ConstructorWithDefaults2(IN, const osgParticle::MultiSegmentPlacer &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY, ____MultiSegmentPlacer__C5_MultiSegmentPlacer_R1__C5_osg_CopyOp_R1, "", ""); I_Method0(osg::Object *, cloneType, Properties::VIRTUAL, __osg_Object_P1__cloneType, "Clone the type of an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop, Properties::VIRTUAL, __osg_Object_P1__clone__C5_osg_CopyOp_R1, "Clone an object, with Object* return type. ", "Must be defined by derived classes. "); I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj, Properties::VIRTUAL, __bool__isSameKindAs__C5_osg_Object_P1, "", ""); I_Method0(const char *, libraryName, Properties::VIRTUAL, __C5_char_P1__libraryName, "return the name of the object's library. ", "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. "); I_Method0(const char *, className, Properties::VIRTUAL, __C5_char_P1__className, "return the name of the object's class type. ", "Must be defined by derived classes. "); I_Method0(int, numVertices, Properties::NON_VIRTUAL, __int__numVertices, "Get the number of vertices which define the segments. ", ""); I_Method1(const osg::Vec3 &, getVertex, IN, int, i, Properties::NON_VIRTUAL, __C5_osg_Vec3_R1__getVertex__int, "Get a vertex. ", ""); I_Method2(void, setVertex, IN, int, i, IN, const osg::Vec3 &, v, Properties::NON_VIRTUAL, __void__setVertex__int__C5_osg_Vec3_R1, "Set a vertex. ", ""); I_Method4(void, setVertex, IN, int, i, IN, float, x, IN, float, y, IN, float, z, Properties::NON_VIRTUAL, __void__setVertex__int__float__float__float, "Set a vertex. ", ""); I_Method1(void, addVertex, IN, const osg::Vec3 &, v, Properties::NON_VIRTUAL, __void__addVertex__C5_osg_Vec3_R1, "Add a vertex. ", ""); I_Method3(void, addVertex, IN, float, x, IN, float, y, IN, float, z, Properties::NON_VIRTUAL, __void__addVertex__float__float__float, "Add a vertex. ", ""); I_Method1(void, removeVertex, IN, int, i, Properties::NON_VIRTUAL, __void__removeVertex__int, "Remove a vertex. ", ""); I_Method1(void, place, IN, osgParticle::Particle *, P, Properties::VIRTUAL, __void__place__Particle_P1, "Place a partice. Called automatically by ModularEmitter, do not call this method manually. ", ""); I_Method0(osg::Vec3, getControlPosition, Properties::VIRTUAL, __osg_Vec3__getControlPosition, "return the control position ", ""); I_SimpleProperty(osg::Vec3, ControlPosition, __osg_Vec3__getControlPosition, 0); I_IndexedProperty(const osg::Vec3 &, Vertex, __C5_osg_Vec3_R1__getVertex__int, __void__setVertex__int__C5_osg_Vec3_R1, 0);END_REFLECTOR
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