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📄 program.cpp

📁 最新osg包
💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/NodeVisitor>#include <osg/Object>#include <osgParticle/Program>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_ABSTRACT_OBJECT_REFLECTOR(osgParticle::Program)	I_DeclaringFile("osgParticle/Program");	I_BaseType(osgParticle::ParticleProcessor);	I_Constructor0(____Program,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgParticle::Program &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____Program__C5_Program_R1__C5_osg_CopyOp_R1,	                           "",	                           "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the node's library. ",	          "");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the node's class type. ",	          "");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "return true if this and obj are of the same kind of object. ",	          "");	I_Method1(void, accept, IN, osg::NodeVisitor &, nv,	          Properties::VIRTUAL,	          __void__accept__osg_NodeVisitor_R1,	          "Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. ",	          "");	I_ProtectedMethod1(void, process, IN, double, dt,	                   Properties::VIRTUAL,	                   Properties::NON_CONST,	                   __void__process__double,	                   "Implementation of ParticleProcessor::process(). Do not call this method by yourself. ",	                   "");	I_ProtectedMethod1(void, execute, IN, double, dt,	                   Properties::PURE_VIRTUAL,	                   Properties::NON_CONST,	                   __void__execute__double,	                   "Execute the program on the particle system. Must be overriden in descendant classes. ",	                   "");END_REFLECTOR

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