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📄 range.cpp

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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>#include <osgParticle/range>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifTYPE_NAME_ALIAS(osgParticle::range< float >, osgParticle::rangef)TYPE_NAME_ALIAS(osgParticle::range< osg::Vec2 >, osgParticle::rangev2)TYPE_NAME_ALIAS(osgParticle::range< osg::Vec3 >, osgParticle::rangev3)TYPE_NAME_ALIAS(osgParticle::range< osg::Vec4 >, osgParticle::rangev4)BEGIN_VALUE_REFLECTOR(osgParticle::range< float >)	I_DeclaringFile("osgParticle/range");	I_Constructor0(____range,	               "Construct the object by calling default constructors for min and max. ",	               "");	I_Constructor2(IN, const float &, mn, IN, const float &, mx,	               ____range__C5_ValueType_R1__C5_ValueType_R1,	               "Construct and initialize min and max directly. ",	               "");	I_Method2(void, set, IN, const float &, mn, IN, const float &, mx,	          Properties::NON_VIRTUAL,	          __void__set__C5_ValueType_R1__C5_ValueType_R1,	          "Set min and max. ",	          "");	I_Method0(float, get_random,	          Properties::NON_VIRTUAL,	          __ValueType__get_random,	          "Get a random value between min and max. ",	          "");	I_Method0(float, get_random_sqrtf,	          Properties::NON_VIRTUAL,	          __ValueType__get_random_sqrtf,	          "Get a random square root value between min and max. ",	          "");	I_Method0(float, mid,	          Properties::NON_VIRTUAL,	          __ValueType__mid,	          "",	          "");	I_PublicMemberProperty(float, minimum);	I_PublicMemberProperty(float, maximum);END_REFLECTORBEGIN_VALUE_REFLECTOR(osgParticle::range< osg::Vec2 >)	I_DeclaringFile("osgParticle/range");	I_Constructor0(____range,	               "Construct the object by calling default constructors for min and max. ",	               "");	I_Constructor2(IN, const osg::Vec2 &, mn, IN, const osg::Vec2 &, mx,	               ____range__C5_ValueType_R1__C5_ValueType_R1,	               "Construct and initialize min and max directly. ",	               "");	I_Method2(void, set, IN, const osg::Vec2 &, mn, IN, const osg::Vec2 &, mx,	          Properties::NON_VIRTUAL,	          __void__set__C5_ValueType_R1__C5_ValueType_R1,	          "Set min and max. ",	          "");	I_Method0(osg::Vec2, get_random,	          Properties::NON_VIRTUAL,	          __ValueType__get_random,	          "Get a random value between min and max. ",	          "");	I_Method0(osg::Vec2, get_random_sqrtf,	          Properties::NON_VIRTUAL,	          __ValueType__get_random_sqrtf,	          "Get a random square root value between min and max. ",	          "");	I_Method0(osg::Vec2, mid,	          Properties::NON_VIRTUAL,	          __ValueType__mid,	          "",	          "");	I_PublicMemberProperty(osg::Vec2, minimum);	I_PublicMemberProperty(osg::Vec2, maximum);END_REFLECTORBEGIN_VALUE_REFLECTOR(osgParticle::range< osg::Vec3 >)	I_DeclaringFile("osgParticle/range");	I_Constructor0(____range,	               "Construct the object by calling default constructors for min and max. ",	               "");	I_Constructor2(IN, const osg::Vec3 &, mn, IN, const osg::Vec3 &, mx,	               ____range__C5_ValueType_R1__C5_ValueType_R1,	               "Construct and initialize min and max directly. ",	               "");	I_Method2(void, set, IN, const osg::Vec3 &, mn, IN, const osg::Vec3 &, mx,	          Properties::NON_VIRTUAL,	          __void__set__C5_ValueType_R1__C5_ValueType_R1,	          "Set min and max. ",	          "");	I_Method0(osg::Vec3, get_random,	          Properties::NON_VIRTUAL,	          __ValueType__get_random,	          "Get a random value between min and max. ",	          "");	I_Method0(osg::Vec3, get_random_sqrtf,	          Properties::NON_VIRTUAL,	          __ValueType__get_random_sqrtf,	          "Get a random square root value between min and max. ",	          "");	I_Method0(osg::Vec3, mid,	          Properties::NON_VIRTUAL,	          __ValueType__mid,	          "",	          "");	I_PublicMemberProperty(osg::Vec3, minimum);	I_PublicMemberProperty(osg::Vec3, maximum);END_REFLECTORBEGIN_VALUE_REFLECTOR(osgParticle::range< osg::Vec4 >)	I_DeclaringFile("osgParticle/range");	I_Constructor0(____range,	               "Construct the object by calling default constructors for min and max. ",	               "");	I_Constructor2(IN, const osg::Vec4 &, mn, IN, const osg::Vec4 &, mx,	               ____range__C5_ValueType_R1__C5_ValueType_R1,	               "Construct and initialize min and max directly. ",	               "");	I_Method2(void, set, IN, const osg::Vec4 &, mn, IN, const osg::Vec4 &, mx,	          Properties::NON_VIRTUAL,	          __void__set__C5_ValueType_R1__C5_ValueType_R1,	          "Set min and max. ",	          "");	I_Method0(osg::Vec4, get_random,	          Properties::NON_VIRTUAL,	          __ValueType__get_random,	          "Get a random value between min and max. ",	          "");	I_Method0(osg::Vec4, get_random_sqrtf,	          Properties::NON_VIRTUAL,	          __ValueType__get_random_sqrtf,	          "Get a random square root value between min and max. ",	          "");	I_Method0(osg::Vec4, mid,	          Properties::NON_VIRTUAL,	          __ValueType__mid,	          "",	          "");	I_PublicMemberProperty(osg::Vec4, minimum);	I_PublicMemberProperty(osg::Vec4, maximum);END_REFLECTOR

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