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📄 radialshooter.cpp

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💻 CPP
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// ***************************************************************************////   Generated automatically by genwrapper.//   Please DO NOT EDIT this file!//// ***************************************************************************#include <osgIntrospection/ReflectionMacros>#include <osgIntrospection/TypedMethodInfo>#include <osgIntrospection/StaticMethodInfo>#include <osgIntrospection/Attributes>#include <osg/CopyOp>#include <osg/Object>#include <osg/Vec3>#include <osgParticle/Particle>#include <osgParticle/RadialShooter>#include <osgParticle/range>// Must undefine IN and OUT macros defined in Windows headers#ifdef IN#undef IN#endif#ifdef OUT#undef OUT#endifBEGIN_OBJECT_REFLECTOR(osgParticle::RadialShooter)	I_DeclaringFile("osgParticle/RadialShooter");	I_BaseType(osgParticle::Shooter);	I_Constructor0(____RadialShooter,	               "",	               "");	I_ConstructorWithDefaults2(IN, const osgParticle::RadialShooter &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,	                           ____RadialShooter__C5_RadialShooter_R1__C5_osg_CopyOp_R1,	                           "",	                           "");	I_Method0(osg::Object *, cloneType,	          Properties::VIRTUAL,	          __osg_Object_P1__cloneType,	          "Clone the type of an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,	          Properties::VIRTUAL,	          __osg_Object_P1__clone__C5_osg_CopyOp_R1,	          "Clone an object, with Object* return type. ",	          "Must be defined by derived classes. ");	I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,	          Properties::VIRTUAL,	          __bool__isSameKindAs__C5_osg_Object_P1,	          "",	          "");	I_Method0(const char *, libraryName,	          Properties::VIRTUAL,	          __C5_char_P1__libraryName,	          "return the name of the object's library. ",	          "Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");	I_Method0(const char *, className,	          Properties::VIRTUAL,	          __C5_char_P1__className,	          "return the name of the object's class type. ",	          "Must be defined by derived classes. ");	I_Method0(const osgParticle::rangef &, getThetaRange,	          Properties::NON_VIRTUAL,	          __C5_rangef_R1__getThetaRange,	          "Get the range of possible values for theta angle. ",	          "");	I_Method1(void, setThetaRange, IN, const osgParticle::rangef &, r,	          Properties::NON_VIRTUAL,	          __void__setThetaRange__C5_rangef_R1,	          "Set the range of possible values for theta angle. ",	          "");	I_Method2(void, setThetaRange, IN, float, r1, IN, float, r2,	          Properties::NON_VIRTUAL,	          __void__setThetaRange__float__float,	          "Set the range of possible values for theta angle. ",	          "");	I_Method0(const osgParticle::rangef &, getPhiRange,	          Properties::NON_VIRTUAL,	          __C5_rangef_R1__getPhiRange,	          "Get the range of possible values for phi angle. ",	          "");	I_Method1(void, setPhiRange, IN, const osgParticle::rangef &, r,	          Properties::NON_VIRTUAL,	          __void__setPhiRange__C5_rangef_R1,	          "Set the range of possible values for phi angle. ",	          "");	I_Method2(void, setPhiRange, IN, float, r1, IN, float, r2,	          Properties::NON_VIRTUAL,	          __void__setPhiRange__float__float,	          "Set the range of possible values for phi angle. ",	          "");	I_Method0(const osgParticle::rangef &, getInitialSpeedRange,	          Properties::NON_VIRTUAL,	          __C5_rangef_R1__getInitialSpeedRange,	          "Get the range of possible values for initial speed of particles. ",	          "");	I_Method1(void, setInitialSpeedRange, IN, const osgParticle::rangef &, r,	          Properties::NON_VIRTUAL,	          __void__setInitialSpeedRange__C5_rangef_R1,	          "Set the range of possible values for initial speed of particles. ",	          "");	I_Method2(void, setInitialSpeedRange, IN, float, r1, IN, float, r2,	          Properties::NON_VIRTUAL,	          __void__setInitialSpeedRange__float__float,	          "Set the range of possible values for initial speed of particles. ",	          "");	I_Method0(const osgParticle::rangev3 &, getInitialRotationalSpeedRange,	          Properties::NON_VIRTUAL,	          __C5_rangev3_R1__getInitialRotationalSpeedRange,	          "Get the range of possible values for initial rotational speed of particles. ",	          "");	I_Method1(void, setInitialRotationalSpeedRange, IN, const osgParticle::rangev3 &, r,	          Properties::NON_VIRTUAL,	          __void__setInitialRotationalSpeedRange__C5_rangev3_R1,	          "Set the range of possible values for initial rotational speed of particles. ",	          "");	I_Method2(void, setInitialRotationalSpeedRange, IN, const osg::Vec3 &, r1, IN, const osg::Vec3 &, r2,	          Properties::NON_VIRTUAL,	          __void__setInitialRotationalSpeedRange__C5_osg_Vec3_R1__C5_osg_Vec3_R1,	          "Set the range of possible values for initial rotational speed of particles. ",	          "");	I_Method1(void, shoot, IN, osgParticle::Particle *, P,	          Properties::VIRTUAL,	          __void__shoot__Particle_P1,	          "Shoot a particle. Do not call this method manually. ",	          "");	I_SimpleProperty(const osgParticle::rangev3 &, InitialRotationalSpeedRange, 	                 __C5_rangev3_R1__getInitialRotationalSpeedRange, 	                 __void__setInitialRotationalSpeedRange__C5_rangev3_R1);	I_SimpleProperty(const osgParticle::rangef &, InitialSpeedRange, 	                 __C5_rangef_R1__getInitialSpeedRange, 	                 __void__setInitialSpeedRange__C5_rangef_R1);	I_SimpleProperty(const osgParticle::rangef &, PhiRange, 	                 __C5_rangef_R1__getPhiRange, 	                 __void__setPhiRange__C5_rangef_R1);	I_SimpleProperty(const osgParticle::rangef &, ThetaRange, 	                 __C5_rangef_R1__getThetaRange, 	                 __void__setThetaRange__C5_rangef_R1);END_REFLECTOR

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