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📄 pixelbuffercarbon

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*/#ifndef OSGVIEWER_PIXELBUFFERCARBON#define OSGVIEWER_PIXELBUFFERCARBON 1#ifdef __APPLE__#include <osg/GraphicsContext>#include <osgViewer/Export>#include <Carbon/Carbon.h>#include <AGL/agl.h>namespace osgViewer{class OSGVIEWER_EXPORT PixelBufferCarbon : public osg::GraphicsContext{    public:        PixelBufferCarbon(osg::GraphicsContext::Traits* traits):            _valid(false),			_initialized(false),            _realized(false),			_pixelformat(0),            _pbuffer(0),            _context(0)		{            _traits = traits;            init();                        if (valid())            {                setState( new osg::State );                getState()->setGraphicsContext(this);                if (_traits.valid() && _traits->sharedContext)                {                    getState()->setContextID( _traits->sharedContext->getState()->getContextID() );                    incrementContextIDUsageCount( getState()->getContextID() );                   }                else                {                    getState()->setContextID( osg::GraphicsContext::createNewContextID() );                }            }        }            virtual bool isSameKindAs(const Object* object) const { return dynamic_cast<const PixelBufferCarbon*>(object)!=0; }        virtual const char* libraryName() const { return "osgViewer"; }        virtual const char* className() const { return "PixelBufferCarbon"; }        virtual bool valid() const { return _valid; }        /** Realise the GraphicsContext.*/        virtual bool realizeImplementation();        /** Return true if the graphics context has been realised and is ready to use.*/        virtual bool isRealizedImplementation() const { return _realized; }        /** Close the graphics context.*/        virtual void closeImplementation();        /** Make this graphics context current.*/        virtual bool makeCurrentImplementation();        /** Make this graphics context current with specified read context implementation. */        virtual bool makeContextCurrentImplementation(osg::GraphicsContext* readContext);        /** Release the graphics context.*/        virtual bool releaseContextImplementation();        /** Bind the graphics context to associated texture implementation.*/        virtual void bindPBufferToTextureImplementation( GLenum buffer );        /** Swap the front and back buffers.*/        virtual void swapBuffersImplementation();				static AGLPixelFormat createPixelFormat(osg::GraphicsContext::Traits* traits);				AGLContext getAGLContext() { return _context; }    public:        protected:		            ~PixelBufferCarbon();            void init();        bool            _valid;        bool            _initialized;        bool            _realized;				AGLPixelFormat	_pixelformat;		AGLPbuffer		_pbuffer;		AGLContext		_context;        };}#endif#endif

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