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📄 graphicswindowx11

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield  * * This library is open source and may be redistributed and/or modified under   * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or  * (at your option) any later version.  The full license is in LICENSE file * included with this distribution, and on the openscenegraph.org website. *  * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  * OpenSceneGraph Public License for more details.*//* Note, elements of GraphicsWindowX11 have used Prodcer/RenderSurface_X11.cpp as both * a guide to use of X11/GLX and copiying directly in the case of setBorder(). * These elements are license under OSGPL as above, with Copyright (C) 2001-2004  Don Burns. */#ifndef OSGVIEWER_GRAPHICSWINDOWX11#define OSGVIEWER_GRAPHICSWINDOWX11 1#include <osgViewer/GraphicsWindow>#define GLX_GLXEXT_PROTOTYPES  1#include <X11/X.h>#include <GL/glx.h>#include <string.h>namespace osgViewer{class OSGVIEWER_EXPORT GraphicsWindowX11 : public osgViewer::GraphicsWindow{    public:        GraphicsWindowX11(osg::GraphicsContext::Traits* traits):            _valid(false),            _display(0),            _eventDisplay(0),            _parent(0),            _window(0),            _visualInfo(0),            _glxContext(0),            _currentCursor(0),            _initialized(false),            _realized(false),            _timeOfLastCheckEvents(-1.0),            _lastEventType(0),            _modifierState(0),            _numLockMask(0)        {            _traits = traits;            memset(_keyMap, 0, 32);            init();                        if (valid())            {                setState( new osg::State );                getState()->setGraphicsContext(this);                if (_traits.valid() && _traits->sharedContext)                {                    getState()->setContextID( _traits->sharedContext->getState()->getContextID() );                    incrementContextIDUsageCount( getState()->getContextID() );                   }                else                {                    getState()->setContextID( osg::GraphicsContext::createNewContextID() );                }            }        }            virtual bool isSameKindAs(const Object* object) const { return dynamic_cast<const GraphicsWindowX11*>(object)!=0; }        virtual const char* libraryName() const { return "osgViewer"; }        virtual const char* className() const { return "GraphicsWindowX11"; }        virtual bool valid() const { return _valid; }        /** Realise the GraphicsContext.*/        virtual bool realizeImplementation();        /** Return true if the graphics context has been realised and is ready to use.*/        virtual bool isRealizedImplementation() const { return _realized; }        /** Close the graphics context.*/        virtual void closeImplementation();        /** Make this graphics context current.*/        virtual bool makeCurrentImplementation();        /** Release the graphics context.*/        virtual bool releaseContextImplementation();        /** Swap the front and back buffers.*/        virtual void swapBuffersImplementation();                /** Check to see if any events have been generated.*/        virtual void checkEvents();        /** Set Window decoration.*/        virtual bool setWindowDecorationImplementation(bool flag);        /** Get focus.*/        virtual void grabFocus();                /** Get focus on if the pointer is in this window.*/        virtual void grabFocusIfPointerInWindow();        /** Raise specified window */        virtual void raiseWindow();        // Override from GUIActionAdapter        virtual void requestWarpPointer(float x,float y);        /** Set the window's position and size.*/        virtual bool setWindowRectangleImplementation(int x, int y, int width, int height);        /** Set the name of the window */        virtual void setWindowName(const std::string& name);        /** Set mouse cursor to a specific shape.*/        virtual void setCursor(MouseCursor cursor);        /** WindowData is used to pass in the X11 window handle attached the GraphicsContext::Traits structure. */        struct WindowData : public osg::Referenced        {            WindowData(Window window):                _window(window) {}                            Window          _window;        };    public:            // X11 specific aces functions        Display* getDisplay() const { return _display; }        Display* getEventDisplay() const { return _eventDisplay; }        Display* getDisplayToUse() const ;                Window& getParent() { return _parent; }        Window& getWindow() { return _window; }        GLXContext& getGLXContext() { return _glxContext; }        Cursor getCurrentCursor() { return _currentCursor; }    protected:            ~GraphicsWindowX11();            Cursor getOrCreateCursor(MouseCursor mouseShape);                bool createVisualInfo();        bool createWindow();        bool setWindow(Window window);                void init();        bool checkAndSendEventFullScreenIfNeeded(Display* display, int x, int y, int width, int height, bool windowDecoration);        void transformMouseXY(float& x, float& y);        void adaptKey(XKeyEvent& keyevent, int& keySymbol);        void forceKey(int key, double time, bool state);        void rescanModifierMapping();        void getModifierMap(char* keymap) const;        int getModifierMask() const;        void syncLocks();        void flushKeyEvents();                bool            _valid;        Display*        _display;        Display*        _eventDisplay;        Window          _parent;        Window          _window;        XVisualInfo*    _visualInfo;        GLXContext      _glxContext;        Cursor          _currentCursor;        Atom            _deleteWindow;                bool            _initialized;        bool            _realized;        bool            _ownsWindow;        double          _timeOfLastCheckEvents;        int             _lastEventType;        int             _modifierState;        int             _numLockMask;        char            _keyMap[32];        std::map<MouseCursor,Cursor> _mouseCursorMap;};}#endif

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