📄 resources.xml
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<resources> <section name = "Game"> <section name = "Sound"> <sample name="cow" file="sound/ani/cattle.wav" /> <sample name="chicken" file="sound/ani/chicken.wav" /> <sample name="frog" file="sound/ani/frog.wav" /> <sample name="monkey" file="sound/ani/monkey.wav" /> <sample name="panda" file="sound/ani/panda.wav" /> <sample name="bad" file="sound/ani/dog.wav" /> <sample name="sample_background" file="sound/bg.wav" /> <sample name="sample_ready" file="sound/ready.wav" /> <sample name="sample_go" file="sound/start.wav" /> <sample name="sample_combo1" file="sound/combo.wav" /> <sample name="sample_combo2" file="sound/good.wav" /> <sample name="sample_combo3" file="sound/cool.wav" /> <sample name="sample_combo4" file="sound/perfect.wav" /> <sample name="sample_win" file="sound/wudi.WAV" /> </section> <section name = "Graphics"> <surface name = "background" file = "background.tga" /> <section name = "blank"> <sprite name = "normal"> <image file = "animal/4.tga" /> </sprite> <sprite name = "dying"> <image file = "animal/4.tga" /> </sprite> <sprite name = "test"> <image file = "animal/4.tga" /> <translation origin="center" x="50" y="50" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> </section> <section name = "cow"> <sprite name = "normal"> <translation origin="center" x="50" y="50" /> <image file = "animal/4.tga" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> <sprite name = "dying"> <translation origin="center" x="50" y="50" /> <image file = "animal/ani4_1.tga" /> <image file = "animal/ani4_2.tga" /> <image file = "animal/ani4_3.tga" /> <animation speed = "200" loop = "no" on_finish = "last_frame" /> </sprite> </section> <section name = "chicken"> <sprite name = "normal"> <image file = "animal/2.tga" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> <sprite name = "dying"> <image file = "animal/ani2_1.tga" /> <image file = "animal/ani2_2.tga" /> <image file = "animal/ani2_3.tga" /> <animation speed = "200" loop = "no" on_finish = "last_frame" /> </sprite> </section> <section name = "frog"> <sprite name = "normal"> <image file = "animal/1.tga" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> <sprite name = "dying"> <image file = "animal/ani1_1.tga" /> <image file = "animal/ani1_2.tga" /> <image file = "animal/ani1_3.tga" /> <animation speed = "200" loop = "no" on_finish = "last_frame" /> </sprite> </section> <section name = "monkey"> <sprite name = "normal"> <image file = "animal/5.tga" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> <sprite name = "dying"> <image file = "animal/ani5_1.tga" /> <image file = "animal/ani5_2.tga" /> <image file = "animal/ani5_3.tga" /> <animation speed = "200" loop = "no" on_finish = "last_frame" /> </sprite> </section> <section name = "panda"> <sprite name = "normal"> <image file = "animal/3.tga" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> <sprite name = "dying"> <image file = "animal/ani3_1.tga" /> <image file = "animal/ani3_2.tga" /> <image file = "animal/ani3_3.tga" /> <animation speed = "200" loop = "no" on_finish = "last_frame" /> </sprite> </section> <section name = "bad"> <sprite name = "normal"> <image file = "animal/bad.tga" /> <animation loop = "yes" on_finish = "first_frame" /> </sprite> <sprite name = "dying"> <image file = "animal/ani8.tga"> <grid size = "55, 55" array = "3, 1"/> </image> <animation speed = "200" loop = "no" on_finish = "last_frame" /> </sprite> </section> </section> </section> <sprite name="menu_right_bottom"> <image file="Graphics/menu/menu_right_bottom.tga" /> </sprite> <sprite name="my_fnt_glyphs_1"> <image file="Graphics/Fonts/my_fnt_1.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_1_sh"> <image file="Graphics/Fonts/my_fnt_1_with_shadow.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_2"> <image file="Graphics/Fonts/my_fnt_2.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_2_sh"> <image file="Graphics/Fonts/my_fnt_2_with_shadow.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_3"> <image file="Graphics/Fonts/my_fnt_3.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_3_sh"> <image file="Graphics/Fonts/my_fnt_3_with_shadow.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_4"> <image file="Graphics/Fonts/my_fnt_4.png"> <alpha /> </image> </sprite> <sprite name="my_fnt_glyphs_4_sh"> <image file="Graphics/Fonts/my_fnt_4_with_shadow.png"> <alpha /> </image> </sprite> <font name="my_fnt_1"> <bitmap glyphs="my_fnt_glyphs_1" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_2"> <bitmap glyphs="my_fnt_glyphs_2" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_3"> <bitmap glyphs="my_fnt_glyphs_3" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_4"> <bitmap glyphs="my_fnt_glyphs_4" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_1_sh"> <bitmap glyphs="my_fnt_glyphs_1_sh" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_2_sh"> <bitmap glyphs="my_fnt_glyphs_2_sh" width_offset="-3" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_3_sh"> <bitmap glyphs="my_fnt_glyphs_3_sh" width_offset="-4" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="my_fnt_4_sh"> <bitmap glyphs="my_fnt_glyphs_4_sh" width_offset="-4" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <section name="Button"> <font name="font"> <bitmap glyphs="my_fnt_glyphs_1_sh" width_offset="-4" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <font name="font_big"> <bitmap glyphs="my_fnt_glyphs_2_sh" width_offset="-3" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> </section> <section name="CheckBox"> <font name="font"> <bitmap glyphs="my_fnt_glyphs_4" width_offset="-4" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> </section> <section name="Label"> <font name="font"> <bitmap glyphs="my_fnt_glyphs_4" width_offset="-1" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> </section> <section name="InputBox"> <font name="font"> <bitmap glyphs="my_fnt_glyphs_4" width_offset="-4" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> </section> <section name="ListBox"> <font name="font"> <bitmap glyphs="my_fnt_glyphs_3" width_offset="-1" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> <surface name="scroll_btn_down" file="Graphics/menu/scroll_btn_down.png" /> <surface name="scroll_btn_up" file="Graphics/menu/scroll_btn_up.png" /> </section> <section name="Window"> <font name="font"> <bitmap glyphs="my_fnt_glyphs_2_sh" width_offset="-3" letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-+=().,?$%!/\~&'_;:" /> </font> </section></resources>
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