📄 iconprogressappdlg.cpp
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// IconProgressAppDlg.cpp : implementation file
//
#include "stdafx.h"
#include "IconProgressApp.h"
#include "IconProgressAppDlg.h"
#include "math.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CIconProgressAppDlg dialog
CIconProgressAppDlg::CIconProgressAppDlg(CWnd* pParent /*=NULL*/)
: CDialog(CIconProgressAppDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CIconProgressAppDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CIconProgressAppDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CIconProgressAppDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CIconProgressAppDlg, CDialog)
//{{AFX_MSG_MAP(CIconProgressAppDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CIconProgressAppDlg message handlers
BOOL CIconProgressAppDlg::OnInitDialog()
{
CDialog::OnInitDialog();
icon_progress1.Attach(IDC_ICON_PROGRESS1, this, IDI_ICON2, 18, 4);
icon_progress1.SetRange(0, 100);
icon_progress1.SetPos(0);
icon_progress2.Attach(IDC_ICON_PROGRESS2, this, IDI_ICON3, 4, RGB(255, 128, 128));
icon_progress2.SetRange(-100, 200);
icon_progress2.SetIconChange(IDI_ICON4, 0);
icon_progress2.SetIconChange(IDI_ICON5, 100);
icon_progress2.SetPos(-100);
icon_progress3.Attach(IDC_ICON_PROGRESS3, this, IDI_ICON1, 8, RGB(0, 96, 96));
icon_progress3.SetRange(100, 200);
icon_progress3.SetPos(100);
icon_progress4.Attach(IDC_ICON_PROGRESS4, this, IDI_ICON6, 24);
icon_progress4.SetRange(0, 100);
icon_progress4.SetPos(0);
SetTimer(0, 50, 0);
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
return TRUE;
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CIconProgressAppDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CIconProgressAppDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CIconProgressAppDlg::OnTimer(UINT nIDEvent)
{
static int position1 = 0;
static int position2 = -100;
static double index = 0;
int position3;
switch (nIDEvent)
{
case 0:
{
position1 += 1;
icon_progress1.SetPos(position1);
icon_progress4.SetPos(100 - position1 + 20);
position1 %= 100;
position2 += 5;
icon_progress2.SetPos(position2);
if (position2 == 200)
{
position2 = -100;
}
index++;
position3 = (int)(100.0 * sin(index * (3.1415927 / 50)));
if (position3 == 99)
{
position3 = 100;
}
position3 += 100;
icon_progress3.SetPos(position3);
if (index == 50)
{
index = 0;
}
break;
}
}
CDialog::OnTimer(nIDEvent);
}
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