📄 controls.cpp
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// Controls.cpp : implementation file
//
#include "stdafx.h"
#include "TaskBar.h"
#include "Controls.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CControlsDlg dialog
CControlsDlg::CControlsDlg(CWnd* pParent /*=NULL*/)
: CAppBarDlg(CControlsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CControlsDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CControlsDlg::DoDataExchange(CDataExchange* pDX)
{
CAppBarDlg::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CControlsDlg)
DDX_Control(pDX, IDC_START, m_btnStart);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CControlsDlg, CAppBarDlg)
//{{AFX_MSG_MAP(CControlsDlg)
ON_BN_CLICKED(IDC_START, OnStart)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CControlsDlg message handlers
void CControlsDlg::OnStart()
{
CRect rect;
m_btnStart.GetWindowRect (&rect);
ShowMenu (rect, IDR_EPIC_BUTTON_MENU, -1);
}
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