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📄 checkvoicedlg.cpp

📁 visual c++ 实例编程
💻 CPP
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// CheckVoiceDlg.cpp : implementation file
//

#include "stdafx.h"
#include "CheckVoice.h"
#include "CheckVoiceDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

const CString cFilter="WAV Files (*.wav)|*.wav|MP3 Files (*.mp3)|*.mp3|VOX Files (*.vox)|*.vox|";

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCheckVoiceDlg dialog

CCheckVoiceDlg::CCheckVoiceDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CCheckVoiceDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CCheckVoiceDlg)
	m_nTime = 2;
	m_sBf = _T("1");
	m_sEf = _T("500");
	m_sFile1 = _T("");
	m_sFile2 = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CCheckVoiceDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CCheckVoiceDlg)
	DDX_Text(pDX, IDC_TIME, m_nTime);
	DDX_Control(pDX, IDC_NCTWAVPLAYERCTRL1, m_nct1);
	DDX_Control(pDX, IDC_NCTWAVPLAYERCTRL2, m_nct2);
	DDX_Text(pDX, IDC_BF, m_sBf);
	DDX_Text(pDX, IDC_EF, m_sEf);
	DDX_Text(pDX, IDC_FILE1, m_sFile1);
	DDX_Text(pDX, IDC_FILE2, m_sFile2);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CCheckVoiceDlg, CDialog)
	//{{AFX_MSG_MAP(CCheckVoiceDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_TIMER()
	ON_BN_CLICKED(IDC_START, OnStart)
	ON_BN_CLICKED(IDC_PAUSE, OnPause)
	ON_BN_CLICKED(IDC_OPEN, OnOpen)
	ON_EN_CHANGE(IDC_BF, OnChangeBf)
	ON_EN_CHANGE(IDC_EF, OnChangeEf)
	ON_EN_CHANGE(IDC_TIME, OnChangeTime)
	ON_BN_CLICKED(IDC_PLAY1, OnPlay1)
	ON_BN_CLICKED(IDC_PLAY2, OnPlay2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CCheckVoiceDlg message handlers

BOOL CCheckVoiceDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
		
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CCheckVoiceDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CCheckVoiceDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CCheckVoiceDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CCheckVoiceDlg::OnTimer(UINT nIDEvent) 
{
	//如果想参数生效,必须重新启动定时器

	//1、----------------
	char cf1[200],cf2[200];
	if (nIDEvent==1)
	{	
		if(m_lBFileName==m_lEFileName){
			(CButton*)GetDlgItem(IDC_PAUSE)->EnableWindow(FALSE);
			(CButton*)GetDlgItem(IDC_START)->EnableWindow(TRUE);
			
			KillTimer(m_uTimer);
		}
		ltoa(m_lBFileName++,cf1,10);
		ltoa(m_lBFileName++,cf2,10);
				
		CString fileName1(cf1);
		CString fileName2(cf2);
		fileName1.TrimLeft();
		fileName2.TrimRight();		
		
		fileName1=theApp.m_sVoicePath+fileName1+".wav";
		fileName2=theApp.m_sVoicePath+fileName2+".wav";
		//AfxMessageBox(theApp.m_sVoicePath);
		//判断文件是否存在
		WIN32_FIND_DATA FindFileData;
		HANDLE hFind;
		
		hFind = FindFirstFile(fileName1, &FindFileData);
		if (hFind == INVALID_HANDLE_VALUE) {
//			TRACE("Invalid File Handle. Get Last Error reports %d\n", GetLastError ());
			TRACE("%s文件不存在\n",fileName1);
		} else {
			FindClose(hFind);
			m_nct1.Open(fileName1);
			m_sFile1=fileName1;
			UpdateData(FALSE);
		}		

		hFind = FindFirstFile(fileName2, &FindFileData);
		if (hFind == INVALID_HANDLE_VALUE) {
//			TRACE("Invalid File Handle. Get Last Error reports %d\n", GetLastError ());
			TRACE("%s文件不存在\n",fileName2);
		} else {
//			TRACE ("The first file found is %s\n", FindFileData.cFileName);
			FindClose(hFind);
			m_nct2.Open(fileName2);
			m_sFile2=fileName2;
			UpdateData(FALSE);
		}

	}
	CDialog::OnTimer(nIDEvent);
}

void CCheckVoiceDlg::OnStart() 
{
	UpdateData();
	//1、--------------
	char cbf[200],cef[200];	
	strcpy(cbf,m_sBf);
	strcpy(cef,m_sEf);
	
	int lbf,lef;
	lbf=atol(cbf);
	lef=atol(cef);

	//TRACE("生成整型后的开始文件名: %d.wav, 结束文件名: %d.wav\n",lbf,lef);
	
	CString str;	
	GetDlgItem(IDC_START)->GetWindowText(str);
	str.TrimLeft();
	str.TrimRight();
	TRACE("%s\n",str);
	if(str=="启动批处理")
	{
		m_lBFileName=lbf;
	}
	m_lEFileName=lef;
	//2、--------------
	UINT uTime;	
	(CButton*)GetDlgItem(IDC_PAUSE)->EnableWindow(TRUE);
	(CButton*)GetDlgItem(IDC_START)->EnableWindow(FALSE);
	(CButton*)GetDlgItem(IDC_OPEN)->EnableWindow(FALSE);
	(CEdit*)GetDlgItem(IDC_TIME)->EnableWindow(FALSE);
	(CEdit*)GetDlgItem(IDC_BF)->EnableWindow(FALSE);
	(CEdit*)GetDlgItem(IDC_EF)->EnableWindow(FALSE);
	
	if(m_nTime==0) {
		AfxMessageBox("定时时间不能为0, 请重新设置定时时间!!!");
		return;
	}else{
		uTime = m_nTime*1000;
	}
	m_uTimer=SetTimer(1,uTime,0);
	UpdateData(FALSE);
}

void CCheckVoiceDlg::OnPause() 
{
	(CButton*)GetDlgItem(IDC_PAUSE)->EnableWindow(FALSE);
	(CButton*)GetDlgItem(IDC_START)->EnableWindow(TRUE);
	(CButton*)GetDlgItem(IDC_OPEN)->EnableWindow(TRUE);
	(CEdit*)GetDlgItem(IDC_TIME)->EnableWindow(TRUE);
	(CEdit*)GetDlgItem(IDC_BF)->EnableWindow(TRUE);
	(CEdit*)GetDlgItem(IDC_EF)->EnableWindow(TRUE);
	
	GetDlgItem(IDC_START)->SetWindowText("继续批处理");
	KillTimer(m_uTimer);
}

void CCheckVoiceDlg::OnOpen() 
{
	CString szFilter = cFilter;
	CFileDialog getFile(TRUE,NULL,NULL,
						OFN_HIDEREADONLY |
						OFN_OVERWRITEPROMPT |
						OFN_FILEMUSTEXIST, szFilter);
	if(getFile.DoModal()!=IDOK) return;
	UpdateWindow( );
	
	m_nct1.Open(getFile.GetPathName());
	//m_nct1.Play();
	//显示在路径EDIT中	
	m_sFile1=getFile.GetPathName();
	UpdateData(FALSE);
}



void CCheckVoiceDlg::OnChangeBf() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	GetDlgItem(IDC_START)->SetWindowText("启动批处理");
}

void CCheckVoiceDlg::OnChangeEf() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	GetDlgItem(IDC_START)->SetWindowText("启动批处理");
}

void CCheckVoiceDlg::OnChangeTime() 
{
	// TODO: If this is a RICHEDIT control, the control will not
	// send this notification unless you override the CDialog::OnInitDialog()
	// function and call CRichEditCtrl().SetEventMask()
	// with the ENM_CHANGE flag ORed into the mask.
	
	// TODO: Add your control notification handler code here
	//GetDlgItem(IDC_START)->SetWindowText("启动批处理");	
}

void CCheckVoiceDlg::OnPlay1() 
{
	// TODO: Add your control notification handler code here
	m_nct2.Stop();
	m_nct1.Play();
}

void CCheckVoiceDlg::OnPlay2() 
{
	// TODO: Add your control notification handler code here
	m_nct1.Stop();
	m_nct2.Play();
}

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