📄 checkvoicedlg.h
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// CheckVoiceDlg.h : header file
//
//{{AFX_INCLUDES()
#include "nctwavplayer.h"
//}}AFX_INCLUDES
#if !defined(AFX_CHECKVOICEDLG_H__5D9E47A1_A137_4F88_A531_31AB6B0A0B16__INCLUDED_)
#define AFX_CHECKVOICEDLG_H__5D9E47A1_A137_4F88_A531_31AB6B0A0B16__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CCheckVoiceDlg dialog
extern CCheckVoiceApp theApp;
class CCheckVoiceDlg : public CDialog
{
public:
long m_lBFileName;
long m_lEFileName;
// Construction
public:
CCheckVoiceDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCheckVoiceDlg)
enum { IDD = IDD_CHECKVOICE_DIALOG };
UINT m_nTime;
CNCTWavPlayer m_nct1;
CNCTWavPlayer m_nct2;
CString m_sBf;
CString m_sEf;
CString m_sFile1;
CString m_sFile2;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCheckVoiceDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
UINT m_uTimer;
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CCheckVoiceDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnStart();
afx_msg void OnPause();
afx_msg void OnOpen();
afx_msg void OnChangeBf();
afx_msg void OnChangeEf();
afx_msg void OnChangeTime();
afx_msg void OnPlay1();
afx_msg void OnPlay2();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
private:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHECKVOICEDLG_H__5D9E47A1_A137_4F88_A531_31AB6B0A0B16__INCLUDED_)
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