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📄 edit3dmdoc.h

📁 visual c++ 实例编程
💻 H
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// Edit3DMDoc.h : interface of the CEdit3DMDoc class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_EDIT3DMDOC_H__4A68A6FA_8D95_43A7_BD77_DC62AE7537FB__INCLUDED_)
#define AFX_EDIT3DMDOC_H__4A68A6FA_8D95_43A7_BD77_DC62AE7537FB__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Mani3DM\5g_3dmmani.h"

class CEdit3DMDoc : public CDocument
{
protected: // create from serialization only
	CEdit3DMDoc();
	DECLARE_DYNCREATE(CEdit3DMDoc)

// Attributes
public:
	C5G_3DMMani m_3DMani;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CEdit3DMDoc)
	public:
	virtual BOOL OnNewDocument();
	virtual void Serialize(CArchive& ar);
	virtual void SetTitle(LPCTSTR lpszTitle);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CEdit3DMDoc();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CEdit3DMDoc)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_EDIT3DMDOC_H__4A68A6FA_8D95_43A7_BD77_DC62AE7537FB__INCLUDED_)

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