📄 5g_light.h
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// 5G_Light.h: interface for the C5G_Light class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_5G_LIGHT_H__30057B72_E84D_4A15_9C65_49456165C5C9__INCLUDED_)
#define AFX_5G_LIGHT_H__30057B72_E84D_4A15_9C65_49456165C5C9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "5G_4DVertex.h"
class C5G_Light
{
public:
C5G_Light(){};
virtual ~C5G_Light();
/*
[#position x y z r]
[#ambient x y z r]
[#specular x y z r]
[#diffuse x y z r]
[#spotdirection x y z r]
[#spotexponent s]
[#spotcutoff s]
[#consantattenuation s]
[#linearattenuation s]
[#quadraticattenuation s]
*/
public:
C5G_4DVertex m_position;
C5G_4DVertex m_ambient;
C5G_4DVertex m_specular;
C5G_4DVertex m_diffuse;
C5G_4DVertex m_spotdirection;
float m_spotexponent;
float m_spotcutoff;
float m_constantattenuation;
float m_linearattenuation;
float m_quadraticattenuation;
};
#endif // !defined(AFX_5G_LIGHT_H__30057B72_E84D_4A15_9C65_49456165C5C9__INCLUDED_)
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