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📄 mainfrm.cpp

📁 visual c++ 实例编程
💻 CPP
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// MainFrm.cpp : implementation of the CMainFrame class
//

#include "stdafx.h"
#include "Edit3DM.h"

#include "MainFrm.h"
#include "edit3dmdoc.h"
#include "childoglview.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CMainFrame

IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)

BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
	//{{AFX_MSG_MAP(CMainFrame)
	ON_WM_CREATE()
	ON_COMMAND(ID_CHILDOGLVIEWA, OnChildoglviewa)
	ON_UPDATE_COMMAND_UI(ID_CHILDOGLVIEWA, OnUpdateChildoglviewa)
	ON_COMMAND(ID_CHILDOGLVIEWB, OnChildoglviewb)
	ON_UPDATE_COMMAND_UI(ID_CHILDOGLVIEWB, OnUpdateChildoglviewb)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

static UINT indicators[] =
{
	ID_SEPARATOR,           // status line indicator
	ID_INDICATOR_CAPS,
	ID_INDICATOR_NUM,
	ID_INDICATOR_SCRL,
};

/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction

CMainFrame::CMainFrame()
{
	// TODO: add member initialization code here
	m_pMainView = NULL;
}

CMainFrame::~CMainFrame()
{
	if(m_pMainView != NULL)
		m_pMainView = NULL;
}

int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
		return -1;
	
	if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
		| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
		!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
	{
		TRACE0("Failed to create toolbar\n");
		return -1;      // fail to create
	}

	if (!m_wndStatusBar.Create(this) ||
		!m_wndStatusBar.SetIndicators(indicators,
		  sizeof(indicators)/sizeof(UINT)))
	{
		TRACE0("Failed to create status bar\n");
		return -1;      // fail to create
	}

	//To create dock view bar
	CString sTitle;
	sTitle.Format(_T("视图A"));
	if (!m_wndChildOGLView1.Create(this,
								RUNTIME_CLASS (CChildOGLView),
								(CCreateContext *)(lpCreateStruct->lpCreateParams),
								sTitle, WS_CHILD | WS_VISIBLE | CBRS_TOP,
								AFX_IDW_CONTROLBAR_FIRST + 33 + 1))
	{
		TRACE0("Failed to create ViewBar\n");
		return -1;		// fail to create
	}

	sTitle.Format(_T("视图B"));
	if (!m_wndChildOGLView2.Create(this,
								RUNTIME_CLASS (CChildOGLView),
								(CCreateContext *)(lpCreateStruct->lpCreateParams),
								sTitle, WS_CHILD | WS_VISIBLE | CBRS_TOP,
								AFX_IDW_CONTROLBAR_FIRST + 33 + 2))
	{
		TRACE0("Failed to create ViewBar\n");
		return -1;		// fail to create
	}
	
	//Let the dock view bar to be sizable
	// CBRS_SIZE_DYNAMIC allows the bar to be resized when floating
	m_wndChildOGLView1.SetBarStyle(m_wndChildOGLView1.GetBarStyle() |
								CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
	m_wndChildOGLView2.SetBarStyle(m_wndChildOGLView2.GetBarStyle() |
								CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
	//Enable Docking
	EnableDocking(CBRS_ALIGN_ANY);

	m_wndChildOGLView1.EnableDocking(CBRS_ALIGN_LEFT|CBRS_ALIGN_RIGHT);
	m_wndChildOGLView2.EnableDocking(CBRS_ALIGN_LEFT|CBRS_ALIGN_RIGHT);

	//To put the two child OGL view on the same column
	DockControlBar(&m_wndChildOGLView1, AFX_IDW_DOCKBAR_RIGHT);
	//DockControlBar(&m_wndChildOGLView2, AFX_IDW_DOCKBAR_RIGHT);
	RecalcLayout();
	CRect rBar;
	m_wndChildOGLView1.GetWindowRect(rBar);
	rBar.OffsetRect(0, 1);
	DockControlBar(&m_wndChildOGLView2, AFX_IDW_DOCKBAR_RIGHT, rBar);
	
	AssignViewID();

	// TODO: Delete these three lines if you don't want the toolbar to
	//  be dockable
	m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
	EnableDocking(CBRS_ALIGN_ANY);
	DockControlBar(&m_wndToolBar);

	return 0;
}

BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
	if( !CFrameWnd::PreCreateWindow(cs) )
		return FALSE;
	// TODO: Modify the Window class or styles here by modifying
	//  the CREATESTRUCT cs

	return TRUE;
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics

#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
	CFrameWnd::AssertValid();
}

void CMainFrame::Dump(CDumpContext& dc) const
{
	CFrameWnd::Dump(dc);
}

#endif //_DEBUG

void CMainFrame::AssignViewID()
{
	CEdit3DMDoc* pdoc = (CEdit3DMDoc*)m_pMainView->GetDocument();

	if(pdoc)
	{
		POSITION pos = pdoc->GetFirstViewPosition();

		CView* pview;
		int tempid = 1;

		while (pos != NULL)
		{
			pview = pdoc->GetNextView(pos);
			if (pview->IsKindOf(RUNTIME_CLASS(CChildOGLView)))
			{
				CChildOGLView* pchildview = (CChildOGLView*)pview;
				pchildview->m_ViewID = tempid;
				tempid += 1;
			}
		}
	}
}

/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers


void CMainFrame::OnChildoglviewa() 
{
	// TODO: Add your command handler code here
	BOOL bShow = m_wndChildOGLView1.IsVisible();
	ShowControlBar(&m_wndChildOGLView1, !bShow, FALSE);
}

void CMainFrame::OnUpdateChildoglviewa(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable();
	pCmdUI->SetCheck(m_wndChildOGLView1.IsVisible());
}

void CMainFrame::OnChildoglviewb() 
{
	// TODO: Add your command handler code here
	BOOL bShow = m_wndChildOGLView2.IsVisible();
	ShowControlBar(&m_wndChildOGLView2, !bShow, FALSE);
}

void CMainFrame::OnUpdateChildoglviewb(CCmdUI* pCmdUI) 
{
	// TODO: Add your command update UI handler code here
	pCmdUI->Enable();
	pCmdUI->SetCheck(m_wndChildOGLView2.IsVisible());
}

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