📄 bmpdlgview.h
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// BmpDlgView.h : interface of the CBmpDlgView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BMPDLGVIEW_H__2A496EB9_76E9_11D4_BD73_000021479D21__INCLUDED_)
#define AFX_BMPDLGVIEW_H__2A496EB9_76E9_11D4_BD73_000021479D21__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CBmpDlgView : public CView
{
protected: // create from serialization only
CBmpDlgView();
DECLARE_DYNCREATE(CBmpDlgView)
// Attributes
public:
CBmpDlgDoc* GetDocument();
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBmpDlgView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBmpDlgView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBmpDlgView)
afx_msg void OnViewTest();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in BmpDlgView.cpp
inline CBmpDlgDoc* CBmpDlgView::GetDocument()
{ return (CBmpDlgDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BMPDLGVIEW_H__2A496EB9_76E9_11D4_BD73_000021479D21__INCLUDED_)
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