📄 server1.h
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// server1.h : main header file for the SERVER1 application
//
#if !defined(AFX_SERVER1_H__8BA80188_402F_4B6C_A57D_26200B8730D1__INCLUDED_)
#define AFX_SERVER1_H__8BA80188_402F_4B6C_A57D_26200B8730D1__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
//extern struct filesendinfo zmfile[10];
/////////////////////////////////////////////////////////////////////////////
// CServer1App:
// See server1.cpp for the implementation of this class
//文件信息
struct filesendinfo
{
char name[100];
int length;
int date;
};
extern struct filesendinfo zmfile[10];
class CServer1App : public CWinApp
{
public:
CServer1App();
CString m_strIp;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CServer1App)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CServer1App)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SERVER1_H__8BA80188_402F_4B6C_A57D_26200B8730D1__INCLUDED_)
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