replayview.h

来自「visual c++ 实例编程」· C头文件 代码 · 共 69 行

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// replayView.h : interface of the CReplayView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_REPLAYVIEW_H__17D0FB6B_4B10_11D4_83CC_0000F87832E1__INCLUDED_)
#define AFX_REPLAYVIEW_H__17D0FB6B_4B10_11D4_83CC_0000F87832E1__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


class CReplayView : public CEditView
{
protected: // create from serialization only
	CReplayView();
	DECLARE_DYNCREATE(CReplayView)

// Attributes
public:
	CReplayDoc* GetDocument();

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CReplayView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
	virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
	virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CReplayView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CReplayView)
	afx_msg void OnFunctionStart();
	afx_msg void OnFunctionStop();
	afx_msg void OnFunctionReplay();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in replayView.cpp
inline CReplayDoc* CReplayView::GetDocument()
   { return (CReplayDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_REPLAYVIEW_H__17D0FB6B_4B10_11D4_83CC_0000F87832E1__INCLUDED_)

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