📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "DiskUtil.h"
#include "Rename.h"
#include "MainFrm.h"
#include "LeftView.h"
#include "DiskUtilView.h"
#include "General.h"
#include <afxcmn.h>
#include "connect.h"
#include <winsock2.h>
#include <Nspapi.h>
#include <svcguid.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
HLOCAL hBufferTmp;
char *BufferTmp;
BOOL Read=FALSE;
LPBYTE BufferNet;
DWORD BytesToFill, NumFloppiesNet, NumHardsNet, Int13ExtNet;
DWORD NetEvent;
SOCKET SocketNum;
BOOL BufferRead=FALSE;
extern void CallNet(void);
extern HANDLE hVxD;
extern HMODULE hLib;
extern HLOCAL hMemDrivePacket, hMemPackets, hMemBuffer, hMemBufferFatEntries;
extern DRIVEPACKET gDrivePacket, ScannedDrive, ParentDrivePacket, *DrivePacket;
extern int gSectorsPerCluster, gCurrentIndex;
extern LPDWORD BufferFatEntries;
extern CListCtrl *ListView;
extern CYLHEADSECT CylHeadSect;
extern BOOL LoadSectors(DRIVEPACKET *DrivePacket, CYLHEADSECT *CylHeadSect, LPBYTE Buffer);
extern BOOL WriteSectors(DRIVEPACKET *DrivePacket, CYLHEADSECT *CylHeadSect, LPBYTE Buffer);
extern DWORD gNumFatEntries;
extern CTreeCtrl *DiskTree;
extern void EnumTreeRoot(void);
extern BOOL Refreshing;
extern HTREEITEM hPrevHD;
extern LPBYTE Buffer;
extern BYTE gListViewType;
extern DLLFUNC *DllThunk32Write;
extern DWORD gGotoSector;
extern HANDLE hDisk[];
extern BOOL gOSWin95;
extern DWORD NumFloppies, NumHards;
extern DWORD CountFatEntries(DWORD StartCluster, WORD FatType, LPBYTE Buffer);
extern void StoreFatEntries(DWORD StartCluster, WORD FatType, LPDWORD FatEntries, DWORD NumFatEntries, LPBYTE Buffer);
extern void OccupyFATCluster(DWORD NextCluster, DWORD CurrentFreeCluster, WORD FatType, LPBYTE pFat);
extern DWORD FindAFreeFATEntry(WORD FatType, LPBYTE pFat);
extern DWORD GetNextCluster(DWORD CurrentCluster, WORD FatType, LPBYTE Buffer);
extern BOOL WriteDirBuffer(LPDWORD FatBuffer, DRIVEPACKET *DrivePacket, DWORD NumFatEntries, LPBYTE Buffer);
extern BOOL ReadDirBuffer(LPDWORD FatBuffer, DRIVEPACKET *DrivePacket, DWORD NumFatEntries, LPBYTE Buffer);
extern CYLHEADSECT CylHeadSect;
extern DLLFUNC *DllThunk32;
extern bool ItsFile;
extern TV_INSERTSTRUCT TvIns;
extern TV_ITEM TvI;
CStatusBar m_wndStatusBar;
CStatusBarCtrl *m_wndStatusBarCtrl;
BOOL gbPrevSector=FALSE, gbNextSector=FALSE, MenuThere=FALSE;
extern HMENU Menu;
char RenFileName[20];
char RenFileExt[10], NetMachine[50];
extern SOCKET SocketNum;
#define MW_CONNECTED (WM_APP+101)
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_WM_CLOSE()
ON_COMMAND(ID_REFRESH, OnRefresh)
ON_UPDATE_COMMAND_UI(ID_REFRESH, OnUpdateRefresh)
ON_COMMAND(ID_UNDELETE, OnUndelete)
ON_COMMAND(ID_RENAME, OnRename)
ON_COMMAND(ID_CONNECT, OnConnect)
//}}AFX_MSG_MAP
ON_UPDATE_COMMAND_UI_RANGE(AFX_ID_VIEW_MINIMUM, AFX_ID_VIEW_MAXIMUM, OnUpdateViewStyles)
ON_COMMAND_RANGE(AFX_ID_VIEW_MINIMUM, AFX_ID_VIEW_MAXIMUM, OnViewStyle)
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
// ID_INDICATOR_CAPS,
// ID_INDICATOR_NUM,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) /*||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT))*/)
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
CStatusBarCtrl &ab = m_wndStatusBar.GetStatusBarCtrl();
m_wndStatusBarCtrl = &ab;
int WidthStat[]={200, -1};
m_wndStatusBarCtrl->SetParts(2, WidthStat);
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
WORD wVersionRequested;
WSADATA wsaData;
int err;
wVersionRequested = MAKEWORD( 2, 2 );
err = WSAStartup( wVersionRequested, &wsaData );
if ( err != 0 ) {
AfxMessageBox("WSAStartup error");
return FALSE;
}
if ( LOBYTE( wsaData.wVersion ) != 2 ||
HIBYTE( wsaData.wVersion ) != 2 ) {
AfxMessageBox("WSAStartup version error");
WSACleanup( );
return FALSE;
}
return 0;
}
BOOL CMainFrame::OnCreateClient(LPCREATESTRUCT /*lpcs*/,
CCreateContext* pContext)
{
// create splitter window
if (!m_wndSplitter.CreateStatic(this, 1, 2))
return FALSE;
if (!m_wndSplitter.CreateView(0, 0, RUNTIME_CLASS(CLeftView), CSize(100, 100), pContext) ||
!m_wndSplitter.CreateView(0, 1, RUNTIME_CLASS(CDiskUtilView), CSize(100, 100), pContext))
{
m_wndSplitter.DestroyWindow();
return FALSE;
}
return TRUE;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
CDiskUtilView* CMainFrame::GetRightPane()
{
CWnd* pWnd = m_wndSplitter.GetPane(0, 1);
CDiskUtilView* pView = DYNAMIC_DOWNCAST(CDiskUtilView, pWnd);
return pView;
}
void CMainFrame::OnUpdateViewStyles(CCmdUI* pCmdUI)
{
// TODO: customize or extend this code to handle choices on the
// View menu.
CDiskUtilView* pView = GetRightPane();
// if the right-hand pane hasn't been created or isn't a view,
// disable commands in our range
if (pView == NULL)
pCmdUI->Enable(FALSE);
else
{
DWORD dwStyle = pView->GetStyle() & LVS_TYPEMASK;
// if the command is ID_VIEW_LINEUP, only enable command
// when we're in LVS_ICON or LVS_SMALLICON mode
if (pCmdUI->m_nID == ID_VIEW_LINEUP)
{
if (dwStyle == LVS_ICON || dwStyle == LVS_SMALLICON)
pCmdUI->Enable();
else
pCmdUI->Enable(FALSE);
}
else
{
// otherwise, use dots to reflect the style of the view
pCmdUI->Enable();
BOOL bChecked = FALSE;
switch (pCmdUI->m_nID)
{
case ID_VIEW_DETAILS:
bChecked = (dwStyle == LVS_REPORT);
break;
case ID_VIEW_SMALLICON:
bChecked = (dwStyle == LVS_SMALLICON);
break;
case ID_VIEW_LARGEICON:
bChecked = (dwStyle == LVS_ICON);
break;
case ID_VIEW_LIST:
bChecked = (dwStyle == LVS_LIST);
break;
default:
bChecked = FALSE;
break;
}
pCmdUI->SetRadio(bChecked ? 1 : 0);
}
}
}
void CMainFrame::OnViewStyle(UINT nCommandID)
{
// TODO: customize or extend this code to handle choices on the
// View menu.
CDiskUtilView* pView = GetRightPane();
// if the right-hand pane has been created and is a CDiskUtilView,
// process the menu commands...
if (pView != NULL)
{
DWORD dwStyle = -1;
switch (nCommandID)
{
case ID_VIEW_LINEUP:
{
// ask the list control to snap to grid
CListCtrl& refListCtrl = pView->GetListCtrl();
refListCtrl.Arrange(LVA_SNAPTOGRID);
}
break;
// other commands change the style on the list control
case ID_VIEW_DETAILS:
dwStyle = LVS_REPORT;
break;
case ID_VIEW_SMALLICON:
dwStyle = LVS_SMALLICON;
break;
case ID_VIEW_LARGEICON:
dwStyle = LVS_ICON;
break;
case ID_VIEW_LIST:
dwStyle = LVS_LIST;
break;
}
// change the style; window will repaint automatically
if (dwStyle != -1)
pView->ModifyStyle(LVS_TYPEMASK, dwStyle);
}
}
void CMainFrame::OnClose()
{
// TODO: Add your message handler code here and/or call default
if(hMemBuffer){
LocalUnlock(hMemBuffer);
LocalFree(hMemBuffer);
}
if(hMemDrivePacket != NULL){
LocalUnlock(hMemDrivePacket);
LocalFree(hMemDrivePacket);
}
if(hMemPackets != NULL){
LocalUnlock(hMemPackets);
LocalFree(hMemPackets);
}
if(hMemBufferFatEntries){
LocalUnlock(hMemBufferFatEntries);
LocalFree(hMemBufferFatEntries);
}
if(hLib)
FreeLibrary(hLib);
if(!gOSWin95){
for(int i=0; i<NumFloppies; i++){
CloseHandle(hDisk[i]);
}
for(i=0x80; i<(NumHards+0x80); i++){
CloseHandle(hDisk[i]);
}
}
if(SocketNum)
closesocket(SocketNum);
OnDestroy();
}
void CMainFrame::OnRefresh()
{
// TODO: Add your command handler code here
Refreshing = TRUE;
LocalUnlock(hMemPackets);
LocalUnlock(hMemDrivePacket);
DiskTree->DeleteAllItems();
EnumTreeRoot();
Refreshing = FALSE;
DiskTree->SelectItem(hPrevHD);
}
void CMainFrame::OnUpdateRefresh(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->Enable(MenuThere);
}
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