📄 servesocket.cpp
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// ServeSocket.cpp : implementation file
//
#include "stdafx.h"
#include "Asock.h"
#include "ServeSocket.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// ServeSocket
ServeSocket::ServeSocket()
{
}
ServeSocket::~ServeSocket()
{
}
// Do not edit the following lines, which are needed by ClassWizard.
#if 0
BEGIN_MESSAGE_MAP(ServeSocket, CAsyncSocket)
//{{AFX_MSG_MAP(ServeSocket)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
#endif // 0
/////////////////////////////////////////////////////////////////////////////
// ServeSocket member functions
void ServeSocket::OnReceive(int nErrorCode)
{
// TODO: Add your specialized code here and/or call the base class
if(Receive(rx_buf,100))
{ //将收到的信息重新发出
MessageBeep(0);
AfxMessageBox(rx_buf);
Send(rx_buf,10);
}
else
{ //接收错误
AfxMessageBox("receive failed",14);
return;
}
CAsyncSocket::OnReceive(nErrorCode);
}
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