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📄 gperf.bor

📁 ACE编程的一本经典BIBLE的源代码,喜欢网络编程的别错过
💻 BOR
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# Makefile for building the gperf exe with Borland C++ Make



NAME = gperf



NO_FULL_PATH=1



OBJFILES = \

	$(OBJDIR)\Bool_Array.$(OBJ_EXT) \

	$(OBJDIR)\Gen_Perf.$(OBJ_EXT) \

	$(OBJDIR)\gperf.$(OBJ_EXT) \

	$(OBJDIR)\Hash_Table.$(OBJ_EXT) \

	$(OBJDIR)\Iterator.$(OBJ_EXT) \

	$(OBJDIR)\Key_List.$(OBJ_EXT) \

	$(OBJDIR)\List_Node.$(OBJ_EXT) \

	$(OBJDIR)\Options.$(OBJ_EXT) \

	$(OBJDIR)\Vectors.$(OBJ_EXT) \

	$(OBJDIR)\Version.$(OBJ_EXT)



LFLAGS = \

        -L"." \

        -j"."  \

        -L"..\..\..\lib" \

        -j"..\..\..\lib" 



LIBFILES = \

	ACE$(LIB_DECORATOR).lib \

	$(DUMMY_VALUE_NOT_ENDING_IN_BACKSLASH)



!ifdef STATIC

LIB_FLAGS = \

        -DACE_AS_STATIC_LIBS

!else

!endif



CFLAGS = \

	-I"..\..\.." \

	$(LIB_FLAGS) \

	$(DLL_FLAGS)



CPPDIR = .

CDIR   = .



INCDIR_NAME = apps\gperf\src



#

# Override defaults in outputdir.bor

#

INSTALL_THIS_TARGET = 1



INCLUDES_INSTALL=1



# We use BINDIR for install instead of BASE_BINDIR, because

# this is the location for all scripts too.

BINDIR = ..\..\..\bin



!include <$(ACE_ROOT)\include\makeinclude\build_exe.bor>



includes_install: $(INCLUDES)

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Bool_Array.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Bool_Array.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Gen_Perf.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Gen_Perf.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Hash_Table.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Hash_Table.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Iterator.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Iterator.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Key_List.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Key_List.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y List_Node.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\List_Node.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Options.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Options.h 1> NUL

	-@if not exist $(INSTALL_DIR)\include\$(INCDIR_NAME)\. mkdir $(INSTALL_DIR)\include\$(INCDIR_NAME)\.

	-&copy /Y Vectors.h $(INSTALL_DIR)\include\$(INCDIR_NAME)\Vectors.h 1> NUL

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