📄 main.cfg
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////////////////////////////////////////////////////////////////////////////////////////////////
//[R]oyal [G]ame [C]heats ////////////////////// RGC ///////////////////////////////////////////
/////////////////////////////////////////////////////////////////// By R15 /////////////////////
//============ RGC HOOK PROTECTED KEY BINDINGS (bind)
bind del "console_toggle" // shows the RGC console
bind f "menu_toggle" // opens the RGC menu. use the arrow keys while it's open.
bind end "irc_toggle" // shows the IRC console
// if you dont have a mouse wheel you might want to uncomment the lines below
//bind ins "menu_toggle" // opens the RGC menu. use the arrow keys while it's open.
//bind leftarrow menu_back
//bind rightarrow menu_select
//bind uparrow menu_up
//bind downarrow menu_down
alias sigblocked
alias siground
alias sigswitch
alias sigswitch2
alias sigswitch3 ".weapon_knife"
//all cheats off
alias alloff1 "trans 0;smoke 0;flash 0;sniper 0;glow 0;soundesp 0;grenadeshell 0;spreadinfo 0;alloff2"
alias alloff2 "recoil 0;autorecoil 0;autovecs 0;autowall 0;nospread 0;jump 0;duck 0;light 0;lock 0;shoot 0;soundfilter 0;speed 0;alloff3"
alias alloff3 "aim 0;lambert 0;wall 0;nosky 0;shield 0;aimthru 0;barrel 0;reload_meter 0;spiked 0;alloff4"
alias alloff4 "vecbox 0;box 0;gaitsequence 0;glextra 0;weapon 0;name 0;sprites 0;aspeed 0;avdraw 0;gsaim 0;alloff5"
alias alloff5 "fullbright 0;autojump 0;autoduck 0;distance 0;esp 0;info 0;tglow 0;sglow 0;zoom 90;czoom 1000;ogc_stats 0;chase_cam 0;alloff6"
alias alloff6 "kill_sound 0;soundfilter 0;bombtimer 0;systime 0;radar 0;ov_radar 0;cross 0;esp 0;saystats 0;am_nade_dodge 0"
alias wsec ".slot2"
alias wsec2 ".slot1"
alias nop ";"
alias aswitch0 "alias sigswitch nop ;txt Auto pistol switch Off;alias aswitch aswitch1;init aswitch aswitch0"
alias aswitch1 "alias sigswitch wsec;txt Auto pistol switch On ;alias aswitch aswitch0;init aswitch aswitch1"
alias aswitch-0 "alias sigswitch2 nop ;txt Auto rifle switch Off;alias aswitch aswitch-1;init aswitch aswitch-0"
alias aswitch-1 "alias sigswitch2 wsec2;txt Auto rifle switch On ;alias aswitch aswitch-0;init aswitch aswitch-1"
aswitch1
aswitch-1
// ZOOMING
alias +dozoom "zoom 30"
alias -dozoom "zoom 90"
// continuous zoom: medium
alias +cm1 "czoom 2" // start zoom in with speed 2
alias -cm1 "czoom 0;alias +cm +cm2;alias -cm -cm2" // stop zoom
alias +cm2 "czoom 1000" // 1000 resets zoom
alias -cm2 "alias +cm +cm1;alias -cm -cm1"
alias +cm +cm1
alias -cm -cm1
// continuous zoom: fast
alias +cf1 "czoom 4" // start zoom in with speed 2
alias -cf1 "czoom 0;alias +cf +cf2;alias -cf -cf2" // stop zoom
alias +cf2 "czoom 1000" // 1000 resets zoom
alias -cf2 "alias +cf +cf1;alias -cf -cf1"
alias +cf +cf1
alias -cf -cf1
//SPEEDER SETTINGS//
alias +spshot "aspeed 1;speed 2.01"
alias -spshot "aspeed 2.01;speed 1"
alias +spshot2 "aspeed 1;speed 10"
alias -spshot2 "aspeed 2.01;speed 1"
// crosshair
color cross 100 100 255 150
cross 3
//KEY REPEAT//
alias menu_select "+menu_select;-menu_select"
alias repeat1 "menu_keyrepeat 0.15"
alias repeat2 "menu_keyrepeat 0.1"
alias repeat3 "menu_keyrepeat 0.05"
repeat2
alias save "savegui;cvar save cvar.bin;savebinds;init save;txt Settings saved."
alias load "cvar load cvar.bin;loadgui;;exec bind;exec init;txt Settings loaded."
// snake
alias sigalive
alias sigdead
alias stopmove "#-moveleft;#-moveright;#-forward;#-back"
alias snakebind1 "bind q snakehide;bind r snakenew;bind e snakenext;bind w snakeup;bind a snakeleft;bind s snakedown;bind d snakeright;stopmove"
alias snakebind0 "unbind w;unbind a;unbind s;unbind d;unbind q;unbind r;unbind e"
alias snakenew "snake restart;snake show"
alias snakenext "snake level;snake show"
alias snakeleft "snake left"
alias snakeright "snake right"
alias snakeup "snake up"
alias snakedown "snake down"
alias snakeshow "snake show;later 1 snakebind1"
alias snakehide "snake hide;snakebind0"
alias snake_autoshow "alias sigdead snakeshow;init snake snake_autoshow"
alias snake_autohide "alias sigalive snakehide;init snake snake_autohide"
alias snake_noauto "alias sigdead;alias sigalive; init snake snake_noauto"
snake_x 400
snake_y 20
// color
alias color_ogc "color team1 255 40 40 255;color team2 40 80 255 255;color special 155 155 155 255;color target 102 204 51 255;color text 50 100 255 255;color hud 255 160 0 0;color_ogc2"
alias color_ogc2 "hud 0;color sound 68 68 255 255;color bombtimer 255 40 40 255;color systime 255 255 255 255;color esp 255 255 0 255;color back 0 0 0 128;color radar1 80 50 30 110;color radar2 10 10 10 55;color con_back 10 10 30 128;color menu_back 10 10 30 128"
alias color_new "color team1 255 40 40 255;color team2 40 80 255 255;color special 155 155 155 255;color target 102 204 51 255;color text 200 120 50 255;color sound 200 99 99 255;color_new2"
alias color_new2 "hud 1;color bombtimer 200 120 50 255;color systime 100 100 255 255;color esp 70 80 70 255;color back 0 0 20 128;color radar1 30 50 150 150;color radar2 10 10 50 100;color hud 110 110 333 0;color con_back 10 10 30 128;color menu_back 10 10 30 128"
alias color_steam "color team1 255 40 40 255;color team2 40 80 255 255;color special 155 155 155 255;color target 102 204 51 255;color text 200 120 50 255;color sound 200 99 99 255;color_steam2"
alias color_steam2 "hud 1;color bombtimer 200 120 50 255;color systime 100 100 255 255;color esp 70 80 70 255;color back 0 0 20 128;color radar1 76 88 68 210;color radar2 10 10 50 100;color con_back 76 88 68 230;color menu_back 76 88 68 230;color hud 110 110 333 0"
alias color_1 "color_ogc;alias color_t color_2;init scheme color_1;txt Color Scheme: RGC"
alias color_2 "color_new;alias color_t color_3;init scheme color_2;txt Color Scheme: RGC-new"
alias color_3 "color_steam;alias color_t color_1;init scheme color_3;txt Color Scheme: Steam"
color_3
//
// these cvar blocks should be safe
// to change blocked cvars use the rgc console rather than in the hl console
// blocks prevent the server from changing your cvars.
//
// needed for auto weapon switch
#hud_fastswitch 1
// needed for speed hack
#cl_timeout 999999
alias bob1 "#cl_bob 0.01;#cl_bobup 0.5;#cl_bobcycle 0.1"
alias bob0 "#cl_bob 0.0 ;#cl_bobup 0.0;#cl_bobcycle 0.0"
bob0
#alias cl_bob
#alias cl_bobup
#alias cl_bobcycle
#alias ex_interp
#alias fps_modem
#alias fps_max
#alias cl_updaterate
#alias cl_cmdrate
#alias cl_rate
#alias cl_timeout
#alias hud_fastswitch
#alias m_pitch "cd_fps;cd_version 4.30.0;cd_sound;cd_version;cl_updaterate 101;cl_cmdrate 101;rate 2500"
#alias r_dynamic
#alias chase_active
#alias r_fullbright
#alias gl_wireframe
//Anti Kick Name
alias akname0 "defaultnickname"
alias akname1 "#name [CntrTrky]~^|R4G3R|^~;alias akname akname2;later 1 akname"
alias akname2 "#name [CntrTrky]~^|H4X0R|^~;alias akname akname3;later 1 akname"
alias akname3 "#name [CntrTrky]~^|L34K3R|^~;alias akname akname4;later 1 akname"
alias akname4 "#name [CntrTrky]~^|CH34T3R|^~;alias akname akname5;later 1 akname"
alias akname5 "#name [CntrTrky]~^|4DM1N|^~;alias akname akname6;later 1 akname"
alias akname6 "#name [CntrTrky]~^|$UXX0R|^~;alias akname akname7;later 1 akname"
alias akname7 "#name [CntrTrky]~^|0WNZ0R|^~;alias akname akname8;later 1 akname"
alias akname8 "#name [CntrTrky]~^|PWN4G3|^~;alias akname akname9;later 1 akname"
alias akname9 "#name [CntrTrky]~^|4$$-K1CK0R|^~;alias akname akname10;later 1 akname"
alias akname10 "#name [CntrTrky]~^|4NT1-CH34T0R|^~;alias akname akname11;later 1 akname"
alias akname11 "#name [CntrTrky]~^|$T34LTH|^~;alias akname akname12;later 1 akname"
alias akname12 "#name [CntrTrky]~^|K1CKN4M3|^~;alias akname akname13;later 1 akname"
alias akname13 "#name [CntrTrky]~^|N00B|^~;alias akname akname14;later 1 akname"
alias akname14 "#name [CntrTrky]~^|C0N$0L3|^~;alias akname akname15;later 1 akname"
alias akname15 "#name [CntrTrky]~^|W4YP01NT|^~;alias akname akname16;later 1 akname"
alias akname16 "#name [CntrTrky]~^|41RW0LF|^~;alias akname akname17;later 1 akname"
alias akname17 "#name [CntrTrky]~^|G0NZ4L3$|^~;alias akname akname18;later 1 akname"
alias akname18 "#name [CntrTrky]~^|N0-F34R|^~;alias akname akname19;later 1 akname"
alias akname19 "#name [CntrTrky]~^|C0C4IN3|^~;alias akname akname20;later 1 akname"
alias akname20 "#name [CntrTrky]~^|N0-N4M3|^~;alias akname akname21;later 1 akname"
alias akname21 "#name [CntrTrky]~^|TURB0|^~;alias akname akname22;later 1 akname"
alias akname22 "#name [CntrTrky]~^|GR4NDM4|^~;alias akname akname23;later 1 akname"
alias akname23 "#name [CntrTrky]~^|P1$$-0FF|^~;alias akname akname24;later 1 akname"
alias akname24 "#name [CntrTrky]~^|L4UGH1NG|^~;alias akname akname25;later 1 akname"
alias akname25 "#name [CntrTrky]~^|J4CK4$$|^~;alias akname akname26;later 1 akname"
alias akname26 "#name [CntrTrky]~^|RUL0R|^~;alias akname akname27;later 1 akname"
alias akname27 "#name [CntrTrky]~^|GR4NDPA|^~;alias akname akname28;later 1 akname"
alias akname28 "#name [CntrTrky]~^|G4YL0RD|^~;alias akname akname29;later 1 akname"
alias akname29 "#name [CntrTrky]~^|PU$$Y|^~;alias akname akname30;later 1 akname"
alias akname30 "#name [CntrTrky]~^|34T-MY-$H0RT$|^~;alias akname akname1;later 1 akname"
alias akname_t1 "akname1;alias akname akname1;alias akname_t akname_t0;txt Antikick Name:ON"
alias akname_t0 "akname0;alias akname akname0;alias akname_t akname_t1;txt Antikick Name:OFF"
alias akname_t "akname_t1"
//AIM VECS SAVER//
alias saveav "saveaimvecs savedvecs savedvec;txt |[ AIM VECS: SAVED ]|"
alias tvecssave "saveaimvecs tweakedvecs TweakedVec;txt |[ TWEAKED VECS: SAVED ]|"
// respawn cheat
alias revive "text Respawning;.chooseteam;.menuselect 6;.chooseteam;.menuselect 5;randomskin"
alias randomskin ".menuselect 5;later 0.1 .slot5;later 0.25 .slot5;later 0.5 .slot5;later 1.0 .slot5"
alias countdown3 "text == 3 ==;later 1 text == 2 ==;later 2 text == 1 =="
alias waitrevive "countdown3;later 3 if is alive nop else revive"
alias respawn_on "alias respawn_t respawn_off;text Respawn after dying ON; alias sigdead waitrevive"
alias respawn_off "alias respawn_t respawn_on ;text Respawn after dying OFF; alias sigdead"
respawn_off
alias sigmessage ".speak sound/buttons/bell1.wav"
alias sigmenuoff
alias menu_0 "menu_off ;alias menu_toggle menu_1"
alias menu_1 "menu_select;alias menu_toggle menu_0"
alias menu_toggle "menu_1"
alias sigmenuoff "alias menu_toggle menu_1;save"
// wont hurt if winamp is not running, just 1 window check every 10 sec
wa_active 1
wa_autovolume 1 // fade in while dead, fade out while alive. set this to 0 if you dont like this behaviour
wa_vol1 0 // playback volume while alive. accepted values: 0..255 default: 0
wa_vol2 255 // playback volume while dead. accepted values: 0..255 default: 255
hl_vol1 0.2 // game volume while dead. (same as "volume" command in HL) default: 0.2
hl_vol2 0.7 // game volume while alive.(same as "volume" command in HL) default: 0.7
wa_fadeinspeed 0.015 // default: 0.015. higher numbers increase fade in speed
wa_fadeoutspeed 0.005 // default: 0.005. higher numbers increase fade out speed
// draw current track name if available
wa_title 1
// SETTINGS //
soundmax 16
speed 1
aspeed 256
#cl_updaterate 101
#cl_cmdrate 101
#rate 25000
#cl_rate 25000
wall 1
exec buy
exec aimbot
exec irc
exec color
exec bind
exec init
load
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