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📄 fl_input_choice.h

📁 viewml移植到win32,windows平台代码
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//// "$Id$"//// An input/chooser widget.//            ______________  ____//           |              || __ |//           | input area   || \/ |//           |______________||____|//// Copyright 1998-2005 by Bill Spitzak and others.// Copyright 2004 by Greg Ercolano.//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Library General Public// License as published by the Free Software Foundation; either// version 2 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Library General Public License for more details.//// You should have received a copy of the GNU Library General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307// USA.//// Please report all bugs and problems on the following page:////     http://www.fltk.org/str.php//#ifndef Fl_Input_Choice_H#define Fl_Input_Choice_H#include <FL/Fl.H>#include <FL/Fl_Input.H>#include <FL/Fl_Menu_Button.H>#include <FL/fl_draw.H>class Fl_Input_Choice : public Fl_Group {  // Private class to handle slightly 'special' behavior of menu button  class InputMenuButton : public Fl_Menu_Button {    void draw() {      draw_box(FL_UP_BOX, color());      fl_color(active_r() ? labelcolor() : fl_inactive(labelcolor()));      int xc = x()+w()/2, yc=y()+h()/2;      fl_polygon(xc-5,yc-3,xc+5,yc-3,xc,yc+3);      if (Fl::focus() == this) draw_focus();    }  public:    InputMenuButton(int x,int y,int w,int h,const char*l=0) : 	Fl_Menu_Button(x,y,w,h,l) { box(FL_UP_BOX); }  };  Fl_Input *inp_;  InputMenuButton *menu_;  static void menu_cb(Fl_Widget*, void *data) {     Fl_Input_Choice *o=(Fl_Input_Choice *)data;    o->inp_->value(o->menu_->text());    o->do_callback();  }  static void inp_cb(Fl_Widget*, void *data) {     Fl_Input_Choice *o=(Fl_Input_Choice *)data;    o->do_callback();  }  // Custom resize behavior -- input stretches, menu button doesn't  inline int inp_x() { return(x() + Fl::box_dx(box())); }  inline int inp_y() { return(y() + Fl::box_dy(box())); }  inline int inp_w() { return(w() - Fl::box_dw(box()) - 20); }  inline int inp_h() { return(h() - Fl::box_dh(box())); }  inline int menu_x() { return(x() + w() - 20 - Fl::box_dx(box())); }  inline int menu_y() { return(y() + Fl::box_dy(box())); }  inline int menu_w() { return(20); }  inline int menu_h() { return(h() - Fl::box_dh(box())); }public:  Fl_Input_Choice (int x,int y,int w,int h,const char*l=0) : Fl_Group(x,y,w,h,l) {    Fl_Group::box(FL_DOWN_BOX);    align(FL_ALIGN_LEFT);				// default like Fl_Input    inp_ = new Fl_Input(inp_x(), inp_y(),			inp_w(), inp_h());    inp_->callback(inp_cb, (void*)this);    inp_->box(FL_FLAT_BOX);		// cosmetic    menu_ = new InputMenuButton(menu_x(), menu_y(),				menu_w(), menu_h());    menu_->callback(menu_cb, (void*)this);    menu_->box(FL_FLAT_BOX);				// cosmetic    end();  }  void add(const char *s) {    menu_->add(s);  }  void clear() {    menu_->clear();  }  Fl_Boxtype down_box() const {    return (menu_->down_box());  }  void down_box(Fl_Boxtype b) {    menu_->down_box(b);  }  const Fl_Menu_Item *menu() {    return (menu_->menu());  }  void menu(const Fl_Menu_Item *m) {    menu_->menu(m);  }  void resize(int X, int Y, int W, int H) {    Fl_Group::resize(X,Y,W,H);    inp_->resize(inp_x(), inp_y(), inp_w(), inp_h());    menu_->resize(menu_x(), menu_y(), menu_w(), menu_h());  }  Fl_Color textcolor() const {    return (inp_->textcolor());  }  void textcolor(Fl_Color c) {    inp_->textcolor(c);  }  uchar textfont() const {    return (inp_->textfont());  }  void textfont(uchar f) {    inp_->textfont(f);  }  uchar textsize() const {    return (inp_->textsize());  }  void textsize(uchar s) {    inp_->textsize(s);  }  const char* value() const {    return (inp_->value());  }  void value(const char *val) {    inp_->value(val);  }  void value(int val) {    menu_->value(val);    inp_->value(menu_->text(val));  }  Fl_Menu_Button *menubutton() { return menu_; }  Fl_Input *input() { return inp_; }};#endif // !Fl_Input_Choice_H//// End of "$Id$".//

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