📄 rescoringchunker.java
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/* * LingPipe v. 3.5 * Copyright (C) 2003-2008 Alias-i * * This program is licensed under the Alias-i Royalty Free License * Version 1 WITHOUT ANY WARRANTY, without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Alias-i * Royalty Free License Version 1 for more details. * * You should have received a copy of the Alias-i Royalty Free License * Version 1 along with this program; if not, visit * http://alias-i.com/lingpipe/licenses/lingpipe-license-1.txt or contact * Alias-i, Inc. at 181 North 11th Street, Suite 401, Brooklyn, NY 11211, * +1 (718) 290-9170. */package com.aliasi.chunk;import com.aliasi.util.BoundedPriorityQueue;import com.aliasi.util.ScoredObject;import com.aliasi.util.Strings;import java.util.HashMap;import java.util.Iterator;import java.util.Map;/** * A <code>RescoringChunker</code> provides first best, n-best and * confidence chunking by rescoring n-best chunkings derived from a * contained chunker. * * <p>Concrete subclasses must implement the abstract method {@link * #rescore(Chunking)}, which provides a score for a chunking. There * are no restrictions on how this score is computed; most typically, * it will be a longer-distance/higher-order model than the contained * chunker and provide more accurate results. * * <p>The n-best chunker works by generating the top analyses from the * contained chunker. The number of such analyses considered is * determined in the constructor for this class. These are then * placed in a bounded priority queue with the bound determined by the * maximum specified in the call to {@link * #nBest(char[],int,int,int)}. * <p>The first-best chunker methods {@link #chunk(CharSequence)} and * {@link #chunk(char[],int,int)} operate by choosing the top scoring * chunking from the rescoring of the contained chunker. The number * of chunkings from the contained chunker that are rescored is * determined in the constructor. This is more memory and time * efficient than running the n-best chunking. * * <h2>N-Best Chunks</h2> * * The {@link #nBestChunks(char[],int,int,int)} method is implemented * by walking over the n-best analyses generated by {@link * #nBest(char[],int,int,int)} with a maximum n-best for full analyses * set to the value of {@link #numChunkingsRescored()}, which may be * changed using {@link #setNumChunkingsRescored(int)}. For each * analysis, the chunks are pulled out and their weight is incremented * by the n-best analysis weight. Normalization is carried out by * dividing by the total probability mass in the returned n-best list. * * <h2>Caching</h2> * * There is no caching in the rescoring chunker per se. Any caching * needs to be carried out in the contained n-best chunker, which * is available as the return result of {@link #baseChunker()}. * * @author Bob Carpenter * @version 3.0 * @since LingPipe2.3 */public abstract class RescoringChunker<B extends NBestChunker> implements NBestChunker, ConfidenceChunker { final B mChunker; int mNumChunkingsRescored; /** * Construct a rescoring chunker that contains the specified base * chunker and considers the specified number of chunkings for * rescoring. * * @param chunker Base n-best chunker. * @param numChunkingsRescored Number of chunkings generated * by the base chunker to rescore. */ public RescoringChunker(B chunker, int numChunkingsRescored) { mChunker = chunker; mNumChunkingsRescored = numChunkingsRescored; } /** * Returns the score for a chunking. This method is used to * rescore the chunkings returned by the base chunker to order * them for n-best or first-best return by this chunker. Although * the base chunker's score is ignored, it may be incorporated * in a subclass's implementation of this method. * * <p>The rescoring should be in the form of log (base 2) joint * probability estimate for the specified chunking. For the * simple whole-analysis rescoring method {@link * #nBest(char[],int,int,int)}, this is not checked, and any * values may be used in practice. For the n-best chunk method * {@link #nBestChunks(char[],int,int,int)}, the scores are * treated as log probabilities, but renormalized in order to * compute conditional chunk probability estimates. * * @param chunking Chunking to rescore. * @return The new score for this chunking. */ public abstract double rescore(Chunking chunking); /** * The base chunker that generates hypotheses to rescore. Note * that this is the actual chunker used by this class, so any * changes to it will affect this class's behavior. Common changes * involve setting the underlying chunker's configuration. * * @return The base chunker. */ public B baseChunker() { return mChunker; } /** * Return the number of chunkings to generate from the base * chunker for rescoring. * * @return The number of base chunkings to rescore. */ public int numChunkingsRescored() { return mNumChunkingsRescored; } /** * Set the number of base chunkings to rescore. This value will * be used in every chunking method to determine the underlying * number of chunkings considered. * * @param numChunkingsRescored Number of base chunkings to * rescore. */ public void setNumChunkingsRescored(int numChunkingsRescored) { mNumChunkingsRescored = numChunkingsRescored; } /** * Returns the first-best chunking for the specified character * sequence. See the class documentation above for implementation * details. * * @param cSeq Character sequence to chunk. * @return First-best chunking of the specified character sequence. */ public Chunking chunk(CharSequence cSeq) { char[] cs = Strings.toCharArray(cSeq); return chunk(cs,0,cs.length); } /** * Returns the first-best chunking for the specified character * slice. See the class documentation above for implementation * details. * * @param cs Underlying character array. * @param start Index of first character to analyze. * @param end Index of one past the last character to analyze. * @return First-best chunking of the specified character slice. */ public Chunking chunk(char[] cs, int start, int end) { return firstBest(mChunker.nBest(cs,start,end,mNumChunkingsRescored)); } /** * Returns the n-best chunkings of the specified character slice. * See the class documentation above for implementation details. * * @param cs Underlying character array. * @param start Index of first character to analyze. * @param end Index of one past the last character to analyze. * @return Iterator over the n-best chunkings of the specified * character slice. */ public Iterator<ScoredObject<Chunking>> nBest(char[] cs, int start, int end, int maxNBest) { return nBest(mChunker.nBest(cs,start,end, mNumChunkingsRescored), maxNBest); } /** * Returns the n-best chunks for the specified character slice up to * the specified maximum number of chunks. * * <p>See the class documentation above for implementation details. * * @param cs Underlying characters. * @param start Index of first character in slice. * @param end Index of one past last character in slice. * @param maxNBest Maximum number of chunks to return. */ public Iterator<Chunk> nBestChunks(char[] cs, int start, int end, int maxNBest) { double totalScore = 0.0; Map<Chunk,Double> chunkToScore = new HashMap<Chunk,Double>(); Iterator<ScoredObject<Chunking>> it = nBest(cs,start,end,mNumChunkingsRescored); while (it.hasNext()) { ScoredObject<Chunking> so = it.next(); double score = Math.pow(2.0,so.score()); // totalScore += score; Chunking chunking = so.getObject(); for (Chunk chunk : chunking.chunkSet()) { Chunk unscoredChunk = ChunkFactory.createChunk(chunk.start(), chunk.end(), chunk.type()); Double currentScoreD = (Double) chunkToScore.get(chunk); double currentScore = currentScoreD == null ? 0.0 : currentScoreD.doubleValue(); double nextScore = currentScore + score; chunkToScore.put(unscoredChunk,new Double(nextScore)); } } BoundedPriorityQueue<Chunk> bpq = new BoundedPriorityQueue<Chunk>(ScoredObject.SCORE_COMPARATOR, maxNBest); for (Map.Entry<Chunk,Double> entry : chunkToScore.entrySet()) { Chunk chunk = entry.getKey(); double conditionalEstimate = ((Double) entry.getValue()).doubleValue() / totalScore; Chunk scored = ChunkFactory.createChunk(chunk.start(), chunk.end(), chunk.type(), conditionalEstimate); bpq.add(scored); } return bpq.iterator(); } private Chunking firstBest(Iterator nBestChunkingIt) { Chunking bestChunking = null; double bestScore = Double.NEGATIVE_INFINITY; while (nBestChunkingIt.hasNext()) { ScoredObject scoredChunking = (ScoredObject) nBestChunkingIt.next(); Chunking chunking = (Chunking) scoredChunking.getObject(); double score = rescore(chunking); if (score > bestScore) { bestScore = score; bestChunking = chunking; } } return bestChunking; } private Iterator<ScoredObject<Chunking>> nBest(Iterator<ScoredObject<Chunking>> nBestChunkingIt, int maxNBest) { BoundedPriorityQueue<ScoredObject<Chunking>> queue = new BoundedPriorityQueue<ScoredObject<Chunking>>(ScoredObject.SCORE_COMPARATOR, maxNBest); while (nBestChunkingIt.hasNext()) { ScoredObject<Chunking> scoredChunking = nBestChunkingIt.next(); Chunking chunking = scoredChunking.getObject(); double score = rescore(chunking); queue.add(new ScoredObject<Chunking>(chunking,score)); } return queue.iterator(); } }
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