📄 systemclock.cpp
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// --------------------------------------------------------------------------
// Dingus project - a collection of subsystems for game/graphics applications
// --------------------------------------------------------------------------
#include "stdafx.h"
#include "SystemClock.h"
using namespace dingus;
void CSystemClock::setTimes( double time, double lastPerformDuration, int performCount )
{
mTime = time-mResetTime;
mLastPerformDuration = lastPerformDuration;
mPerformCount = performCount;
}
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