📄 puyopuyo2.java
字号:
// Decompiled by Jad v1.5.7g. Copyright 2000 Pavel Kouznetsov.
// Jad home page: http://www.geocities.com/SiliconValley/Bridge/8617/jad.html
// Decompiler options: packimports(3) fieldsfirst ansi
import java.io.IOException;
import java.io.PrintStream;
import javax.microedition.lcdui.*;
import javax.microedition.media.*;
public class PuyoPuyo2 extends AgesBaseHttp
{
public static boolean config[] = new boolean[2];
private static int load_mode1 = 0;
private static int title_mode;
private static int select_mode;
private static int stat_cnt = 0;
private static boolean Draw_flag = true;
private static Image img_title[] = new Image[2];
private static Image img_ending[] = new Image[2];
private static Image img_game[] = new Image[3];
private static Image img_face;
private static Image img_stand;
public static Image img_gframe;
public static Image img_gframe2;
private static Image cut_img;
private static int cut_img_id;
private static Image img_cur_arrow;
private static Image img_cur_puyo;
private static Image img_kar[] = new Image[3];
public static Image img_font[] = new Image[4];
public static Image img_spr[] = new Image[10];
private static Field field[] = null;
private static byte next_buf[][];
private static boolean next_flag[];
private static int start_cnt;
private static int winner;
private static int hi_score[] = new int[5];
private static int my_score;
private static int st_score;
private static int b_my_score;
private static boolean my_scoref;
private static int kar_anime;
private static int kar_jump;
private static int end_cnt;
private static int end_cnt2;
private static int nowLevel = 0;
private static int enemyNo = 0;
private static int next[] = {
15000, 35000, 55000, 0x11170
};
private static int exp;
private static int rest;
private static int add_exp;
private static int intro_cnt;
private static int intro_page;
private static boolean clear_enemy[] = new boolean[17];
private static int class_clear;
private static int roulette_speed;
private static int select_cnt;
private static int enemy_level[] = {
35, 33, 33, 34, 32, 25, 24, 24, 22, 14,
15, 16, 10, 9, 4
};
private static int enemy_class[][] = {
{
0, 1, 2, 3, 4
}, {
5, 6, 7, 8
}, {
9, 10, 11
}, {
12, 13
}, {
14
}
};
private static int enemy_argo[][] = {
{
80, 200, 390, 8, 1, 0, 0, 0, 0, 0,
0
}, {
200, 100, 300, 50, 2, 35, 20, 0, 0, 0,
0
}, {
100, 200, 250, 90, 3, 0, 0, 0, 0, 0,
0
}, {
100, 160, 100, 20, 4, 0, 0, 0, 80, 90,
100
}, {
60, 150, 80, 10, 4, 0, 0, 0, 0, 0,
0
}, {
100, 150, 50, 2, 4, 100, -90, 0, 0, 0,
100
}, {
50, 100, 80, 50, 4, 0, 0, 0, 0, 0,
0
}, {
50, 20, 100, 220, 4, 200, 200, 200, 200, 200,
200
}, {
1, -180, 200, 80, 4, 0, 0, 0, 0, 0,
0
}, {
80, -100, 30, 10, 4, 0, 0, 0, 0, 0,
0
}, {
40, 200, 30, 8, 4, 100, 100, 100, 100, 100,
100
}, {
40, -150, 25, 2, 4, 10, 10, 0, 0, 10,
10
}, {
30, -200, 30, 8, 4, 50, 40, 0, 40, 50,
60
}, {
20, -100, 25, 6, 4, 30, 30, 0, 30, 35,
35
}, {
20, -200, 20, 8, 4, 30, 30, 0, 30, 35,
35
}
};
public static Font font = Font.getDefaultFont();
private static boolean first_read = false;
public PuyoPuyo2()
{
if(!first_read)
{
field = new Field[2];
field[0] = new Field((short)0, (short)27, 0);
field[1] = new Field((short)90, (short)27, 1);
field[0].enemy = field[1];
field[1].enemy = field[0];
next_buf = new byte[128][2];
next_flag = new boolean[128];
first_read = true;
}
game_mode = 1;//getAppProperty("MIDxlet-Network").charAt(0) != 'Y' ? 1 : 0;
System.gc();
}
void game_synch(boolean flag)
{
Draw_flag = !flag ? Draw_flag : true;
if((keyPush & 0x2) != 0 && !key_pause && game_mode != 0)
{
config[1] = !config[1];
sound_flag = !sound_flag;
if(!sound_flag)
{
stopBgm();
once = false;
} else
if(game_mode == 2)
{
playBgm(0);
once = true;
} else
if(game_mode == 4 && !stopflag)
playBgm(1);
SaveData(false, false);
if(game_mode == 8)
Draw_flag = true;
}
switch(game_mode)
{
case 7: // '\007'
case 9: // '\t'
case 10: // '\n'
case 11: // '\013'
case 12: // '\f'
case 13: // '\r'
case 14: // '\016'
default:
break;
case 0: // '\0'
if(doCheckRegistration())
game_mode = 1;
drawCheckRegistration();
if(state == 6)
{
gc.setColor(0);
gc.fillRect(offsetX, 151 + offsetY, 150, 16);
gc.setColor(0xffffff);
gc.drawString("Retry", 5 + offsetX, 151 + offsetY, 20);
gc.drawString("Exit", 145 + offsetX, 151 + offsetY, 24);
game_mode = 15;
}
break;
case 15: // '\017'
drawCheckRegistration();
if((keyPush & 0x20000) != 0)
{
state = 1;
game_mode = 0;
key_down = 0;
drawCheckRegistration();
gc.setColor(0);
gc.fillRect(offsetX, 151 + offsetY, 150, 16);
break;
}
if((keyPush & 0x40000) != 0)
{
destroyApp(false);
notifyDestroyed();
} else
{
gc.setColor(0);
gc.fillRect(offsetX, 151 + offsetY, 150, 16);
gc.setColor(0xffffff);
gc.drawString("Retry", 5 + offsetX, 151 + offsetY, 20);
gc.drawString("Exit", 145 + offsetX, 151 + offsetY, 24);
}
break;
case 1: // '\001'
if(First_Load())
{
game_mode = 2;
title_mode = 0;
select_mode = 0;
logo = null;
}
break;
case 2: // '\002'
if(Title_Main())
{
game_mode = 3;
select_mode = 0;
}
break;
case 3: // '\003'
switch(Select_Main())
{
case 0: // '\0'
kar_anime = 0;
kar_jump = 0;
game_mode = 4;
break;
case 1: // '\001'
game_mode = 8;
select_mode = 2;
break;
case 2: // '\002'
game_mode = 2;
title_mode = 0;
select_mode = 0;
break;
case 3: // '\003'
destroyApp(false);
notifyDestroyed();
break;
}
break;
case 4: // '\004'
switch(Game_Main())
{
case -1:
default:
break;
case 0: // '\0'
stat_cnt = 0;
Draw_flag = true;
if(nowLevel == 5)
{
game_mode = 6;
Ending_Init(1);
end_cnt = 1;
end_cnt2 = 0;
cut_img_id = 0;
} else
{
GameImage1_Init();
}
break;
case 1: // '\001'
stat_cnt = 0;
select_mode = 0;
Draw_flag = true;
game_mode = 5;
Title_Init(2);
break;
case -2:
stat_cnt = 0;
Draw_flag = true;
game_mode = 2;
title_mode = 0;
select_mode = 0;
Title_Init(1);
break;
}
break;
case 5: // '\005'
switch(Continue_Main())
{
case 0: // '\0'
game_mode = 4;
GameImage1_Init();
SaveData(false, true);
my_score = 0;
break;
case 1: // '\001'
game_mode = 2;
title_mode = 0;
select_mode = 0;
SaveData(false, true);
Title_Init(1);
Init_Over();
break;
}
break;
case 6: // '\006'
if(Ending_Main())
{
game_mode = 2;
title_mode = 0;
select_mode = 0;
SaveData(false, true);
Title_Init(1);
Init_Over();
}
break;
case 8: // '\b'
if(Option_Main())
{
game_mode = 3;
select_mode = 0;
SaveData(false, false);
}
break;
}
}
boolean First_Load()
{
byte byte0 = 51;
drawLoad(byte0);
sleep();
switch(load_mode1)
{
default:
break;
case 0: // '\0'
LoadData();
load_mode1 = 1;
break;
case 1: // '\001'
load_mode1 = 2;
break;
case 2: // '\002'
load_mode1 = 3;
break;
case 3: // '\003'
Font_Init();
load_mode1 = 4;
break;
case 4: // '\004'
Title_Init(1);
load_mode1 = 5;
break;
case 5: // '\005'
// try
// {
// for(int i = 0; i < 2; i++)
// {
// java.io.InputStream inputstream = _class.getResourceAsStream(i + ".mid");
// sound[i] = Manager.createPlayer(inputstream, "audio/midi");
// sound[i].realize();
// sound[i].prefetch();
// }
//
// }
// catch(MediaException mediaexception)
// {
// System.out.println("MediaException");
// }
// catch(IOException ioexception)
// {
// System.out.println("IOException");
// }
load_mode1 = 0;
return true;
}
return false;
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -