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📄 clickme.java

📁 java程序设计
💻 JAVA
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/** * ClickMe.java is used by ClickMeApp.java.  ClickMe is a * component that puts a spot wherever you click.  It requires * another file: Spot.java. */import javax.swing.BorderFactory;import javax.swing.JComponent;import java.awt.*;import java.awt.event.*;public class ClickMe extends JComponent                     implements MouseListener {    private Spot spot = null;    private static final int RADIUS = 7;    private Color spotColor = new Color(107, 116, 2); //olive    /** Creates and initializes the ClickMe component. */    public ClickMe() {        addMouseListener(this);                //Hint at good sizes for this component.        setPreferredSize(new Dimension(RADIUS * 30, RADIUS * 15));        setMinimumSize(new Dimension(RADIUS * 4, RADIUS * 4));                //Request a black line around this component.        setBorder(BorderFactory.createLineBorder(Color.BLACK));    }        /**     * Paints the ClickMe component.  This method is     * invoked by the Swing component-painting system.     */    public void paintComponent(Graphics g) {        /**         * Copy the graphics context so we can change it.         * Cast it to Graphics2D so we can use antialiasing.         */        Graphics2D g2d = (Graphics2D)g.create();                //Turn on antialiasing, so painting is smooth.        g2d.setRenderingHint(                RenderingHints.KEY_ANTIALIASING,                RenderingHints.VALUE_ANTIALIAS_ON);                //Paint the background.        g2d.setColor(Color.WHITE);        g2d.fillRect(0, 0, getWidth() - 1, getHeight() - 1);        //Paint the spot.        if (spot != null) {            int radius = spot.getSize();            g2d.setColor(spotColor);            g2d.fillOval(spot.x - radius, spot.y - radius,                         radius * 2, radius * 2);        }    }        //Methods required by the MouseListener interface.    public void mousePressed(MouseEvent event) {        if (spot == null) {            spot = new Spot();            spot.setSize(RADIUS);        }        spot.x = event.getX();        spot.y = event.getY();        repaint();    }    public void mouseClicked(MouseEvent event) {}    public void mouseReleased(MouseEvent event) {}    public void mouseEntered(MouseEvent event) {}    public void mouseExited(MouseEvent event) {}}

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