scalenormals.vsh
来自「real-time(实时渲染技术DirectX)Media」· VSH 代码 · 共 16 行
VSH
16 行
vs.1.1
;scale the normal by the scalefactor in c5
mul r0, c5, v3
;add the vector to the original vertex position
add r0, r0, v0
;transform and output
dp4 oPos.x, r0, c0
dp4 oPos.y, r0, c1
dp4 oPos.z, r0, c2
dp4 oPos.w, r0, c3
mov oD0, v5
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