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📄 technique.plg

📁 real-time(实时渲染技术DirectX)37-40
💻 PLG
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<h1>Build Log</h1>
<h3>
--------------------Configuration: Technique - Win32 Debug--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\KELLY_~1.TEC\LOCALS~1\Temp\RSPA4.tmp" with contents
[
/nologo /MLd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR"Debug/" /Fp"Debug/Technique.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c 
"C:\Documents and Settings\Kelly_L_Dempski.TECHLABS\Desktop\Book\code\Chapter40 Part 1 (Ray Pick Terrain)\Application.cpp"
"C:\Documents and Settings\Kelly_L_Dempski.TECHLABS\Desktop\Book\code\Chapter40 Part 1 (Ray Pick Terrain)\DirectXFont.cpp"
"C:\Documents and Settings\Kelly_L_Dempski.TECHLABS\Desktop\Book\code\Chapter40 Part 1 (Ray Pick Terrain)\Executable.cpp"
"C:\Documents and Settings\Kelly_L_Dempski.TECHLABS\Desktop\Book\code\Chapter40 Part 1 (Ray Pick Terrain)\TechniqueApplication.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\KELLY_~1.TEC\LOCALS~1\Temp\RSPA4.tmp" 
Creating temporary file "C:\DOCUME~1\KELLY_~1.TEC\LOCALS~1\Temp\RSPA5.tmp" with contents
[
d3dx8dt.lib d3d8.lib kernel32.lib user32.lib gdi32.lib advapi32.lib /nologo /subsystem:windows /incremental:yes /pdb:"Debug/Technique.pdb" /debug /machine:I386 /out:"Debug/Technique.exe" /pdbtype:sept 
".\Debug\Application.obj"
".\Debug\DirectXFont.obj"
".\Debug\Executable.obj"
".\Debug\TechniqueApplication.obj"
]
Creating command line "link.exe @C:\DOCUME~1\KELLY_~1.TEC\LOCALS~1\Temp\RSPA5.tmp"
<h3>Output Window</h3>
Compiling...
Application.cpp
c:\documents and settings\kelly_l_dempski.techlabs\desktop\book\code\chapter40 part 1 (ray pick terrain)\application.cpp(112) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
DirectXFont.cpp
Executable.cpp
TechniqueApplication.cpp
c:\documents and settings\kelly_l_dempski.techlabs\desktop\book\code\chapter40 part 1 (ray pick terrain)\techniqueapplication.cpp(88) : warning C4305: 'argument' : truncation from 'const double' to 'float'
c:\documents and settings\kelly_l_dempski.techlabs\desktop\book\code\chapter40 part 1 (ray pick terrain)\techniqueapplication.cpp(113) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
c:\documents and settings\kelly_l_dempski.techlabs\desktop\book\code\chapter40 part 1 (ray pick terrain)\techniqueapplication.cpp(285) : warning C4018: '<' : signed/unsigned mismatch
c:\documents and settings\kelly_l_dempski.techlabs\desktop\book\code\chapter40 part 1 (ray pick terrain)\techniqueapplication.cpp(301) : warning C4018: '<' : signed/unsigned mismatch
c:\documents and settings\kelly_l_dempski.techlabs\desktop\book\code\chapter40 part 1 (ray pick terrain)\techniqueapplication.cpp(422) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data
Linking...
Creating command line "bscmake.exe /nologo /o"Debug/Technique.bsc"  ".\Debug\Application.sbr" ".\Debug\DirectXFont.sbr" ".\Debug\Executable.sbr" ".\Debug\TechniqueApplication.sbr""
Creating browse info file...
<h3>Output Window</h3>



<h3>Results</h3>
Technique.exe - 0 error(s), 6 warning(s)
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