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📄 dx_bgrenderer.cpp

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// This file is part of Ambulant Player, www.ambulantplayer.org.//// Copyright (C) 2003-2007 Stichting CWI, // Kruislaan 413, 1098 SJ Amsterdam, The Netherlands.//// Ambulant Player is free software; you can redistribute it and/or modify// it under the terms of the GNU Lesser General Public License as published by// the Free Software Foundation; either version 2.1 of the License, or// (at your option) any later version.//// Ambulant Player is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public License// along with Ambulant Player; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA/*  * @$Id: dx_bgrenderer.cpp,v 1.10 2007/02/12 14:14:55 jackjansen Exp $  */#include "ambulant/gui/dx/dx_bgrenderer.h"#include "ambulant/gui/dx/dx_window.h"#include "ambulant/gui/dx/dx_viewport.h"#include "ambulant/common/region_info.h"#include <ddraw.h>#ifndef AM_DBG#define AM_DBG if(0)#endifusing namespace ambulant;gui::dx::dx_bgrenderer::dx_bgrenderer(const common::region_info *src):	common::background_renderer(src),	m_bg_image(NULL){	AM_DBG lib::logger::get_logger()->debug("new dx_bgrenderer<0x%x>", this);}	gui::dx::dx_bgrenderer::~dx_bgrenderer() {	AM_DBG lib::logger::get_logger()->debug("~dx_bgrenderer(0x%x)", this);}void gui::dx::dx_bgrenderer::keep_as_background() {	AM_DBG lib::logger::get_logger()->debug("dx_bgrenderer::keep_as_background(0x%x)", this);	dx_window *dxwindow = (dx_window *)m_dst->get_gui_window();	viewport *v = dxwindow->get_viewport();		rect dstrect = m_dst->get_rect();	rect srcrect = dstrect;	srcrect.translate(m_dst->get_global_topleft());	RECT d_srcrect, d_dstrect;	set_rect(dstrect, &d_dstrect);	set_rect(srcrect, &d_srcrect);	if (m_bg_image) m_bg_image->Release();	m_bg_image = v->create_surface(dstrect.width(), dstrect.height());		m_bg_image->Blt(&d_dstrect, v->get_surface(), &d_srcrect, DDBLT_WAIT, NULL);}	void gui::dx::dx_bgrenderer::redraw(const lib::rect &dirty, common::gui_window *window) {	AM_DBG lib::logger::get_logger()->debug("dx_bgrenderer::redraw(%s)",repr(dirty).c_str());	dx_window *dxwindow = static_cast<dx_window*>(window);	viewport *v = dxwindow->get_viewport();		if (m_bg_image) {		rect dstrect_whole = m_dst->get_rect();		dstrect_whole.translate(m_dst->get_global_topleft());		AM_DBG lib::logger::get_logger()->debug("dx_bgrenderer::redraw: clear to image");		v->draw(m_bg_image, dstrect_whole);		} else {		lib::rect rc = dirty;		lib::point pt = m_dst->get_global_topleft();		rc.translate(pt);		if(v && m_src && !m_src->get_transparent()) {			AM_DBG lib::logger::get_logger()->debug("dx_bgrenderer::redraw: clear to color");			v->clear(rc, m_src->get_bgcolor());		}	}}void gui::dx::dx_bgrenderer::highlight(common::gui_window *window){	// Find rectangle to highlight	rect r = m_dst->get_rect();	lib::point pt = m_dst->get_global_topleft();	r.translate(pt);	dx_window *dxwindow = static_cast<dx_window *>(window);	viewport *v = dxwindow->get_viewport();	v->frame_rect(r);}

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