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📄 dg_text.cpp

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// This file is part of Ambulant Player, www.ambulantplayer.org.//// Copyright (C) 2003-2007 Stichting CWI, // Kruislaan 413, 1098 SJ Amsterdam, The Netherlands.//// Ambulant Player is free software; you can redistribute it and/or modify// it under the terms of the GNU Lesser General Public License as published by// the Free Software Foundation; either version 2.1 of the License, or// (at your option) any later version.//// Ambulant Player is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public License// along with Ambulant Player; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA/*  * @$Id: dg_text.cpp,v 1.16 2007/02/12 14:14:54 jackjansen Exp $  */#include "ambulant/gui/dg/dg_text.h"#include "ambulant/gui/dg/dg_viewport.h"#include "ambulant/gui/dg/dg_window.h"#include "ambulant/common/region_info.h"#include "ambulant/lib/node.h"#include "ambulant/lib/document.h"#include "ambulant/lib/memfile.h"#include "ambulant/lib/textptr.h"#include "ambulant/smil2/params.h"//#define AM_DBG if(1)#ifndef AM_DBG#define AM_DBG if(0)#endifusing namespace ambulant;gui::dg::dg_text_renderer::dg_text_renderer(	common::playable_notification *context,	common::playable_notification::cookie_type cookie,	const lib::node *node,	lib::event_processor* evp,	common::factories* factory,	common::gui_window *window):   common::renderer_playable(context, cookie, node, evp),	m_window(window),	m_fontname(NULL),	m_fontsize(0),	m_color(CLR_INVALID){ 		AM_DBG lib::logger::get_logger()->debug("dg_text_renderer(0x%x)", this);	dg_window *dgwindow = static_cast<dg_window*>(window);	viewport *v = dgwindow->get_viewport();		net::url url = m_node->get_url("src");	char *data;	size_t datasize;	if (!net::read_data_from_url(url, factory->get_datasource_factory(), &data, &datasize))		return;#ifndef UNICODE	m_text.assign(data, datasize);#else	std::string s(data, datasize);	m_text = lib::textptr(s.c_str()).c_wstr();#endif	if (data) free(data);	// Pass <param> settings, if applicable	smil2::params *params = smil2::params::for_node(m_node);	if (params) {		m_fontname = params->get_str("font-family");//		const char *fontstyle = params->get_str("font-style");		m_color = params->get_color("color", 0);		m_fontsize = params->get_float("font-size", 0.0);		delete params;	}}gui::dg::dg_text_renderer::~dg_text_renderer() {	AM_DBG lib::logger::get_logger()->debug("~dg_text_renderer(0x%x)", this);}void gui::dg::dg_text_renderer::start(double t) {	AM_DBG lib::logger::get_logger()->debug("dg_text_renderer::start(0x%x)", this);			// Has this been activated	if(m_activated) {		// repeat		m_dest->need_redraw();		return;		}		// Activate this renderer.	// Add this renderer to the display list of the region	m_dest->show(this);	m_dest->need_events(m_wantclicks);	m_activated = true;			// Request a redraw	//m_dest->need_redraw();	// Notify scheduler that we're done playing	m_context->stopped(m_cookie);}void gui::dg::dg_text_renderer::stop() {	AM_DBG lib::logger::get_logger()->debug("dg_text_renderer::stop(0x%x)", this);	if(!m_activated) return;	m_text = text_str("");	m_dest->renderer_done(this);	m_activated = false;}void gui::dg::dg_text_renderer::user_event(const lib::point& pt, int what) {	if(what == common::user_event_click)		m_context->clicked(m_cookie);	else if(what == common::user_event_mouse_over) {		m_context->pointed(m_cookie);	}}void gui::dg::dg_text_renderer::redraw(const lib::rect &dirty, common::gui_window *window) {	// Get the top-level surface	dg_window *dgwindow = static_cast<dg_window*>(window);	viewport *v = dgwindow->get_viewport();	if(!v) return;		// Draw the pixels of this renderer to the surface specified by m_dest.	lib::rect rc = dirty;	lib::point pt = m_dest->get_global_topleft();	rc.translate(pt);	if(!m_text.empty()) v->draw(m_text, rc, m_color, m_fontname, m_fontsize);	if (m_erase_never) m_dest->keep_as_background();} 

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