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📄 dg_transition.cpp

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// This file is part of Ambulant Player, www.ambulantplayer.org.//// Copyright (C) 2003-2007 Stichting CWI, // Kruislaan 413, 1098 SJ Amsterdam, The Netherlands.//// Ambulant Player is free software; you can redistribute it and/or modify// it under the terms of the GNU Lesser General Public License as published by// the Free Software Foundation; either version 2.1 of the License, or// (at your option) any later version.//// Ambulant Player is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public License// along with Ambulant Player; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA/*  * @$Id: dg_transition.cpp,v 1.5 2007/02/12 14:14:54 jackjansen Exp $  */ #include "ambulant/gui/dg/dg_transition.h"#include "ambulant/lib/win32/win32_error.h"#include "ambulant/lib/logger.h"#include <map>//#define AM_DBG if(1)#ifndef AM_DBG#define AM_DBG if(0)#endifusing ambulant::lib::win32::win_report_last_error;using namespace ambulant;using namespace smil2;/////////////////////////////////// Module private definitionsstruct transition_factory {	virtual gui::dg::dg_transition *new_transition(common::playable *playable, lib::timer_control *timer) = 0;};template <class T>struct trfact : public transition_factory {	gui::dg::dg_transition *new_transition(common::playable *playable, lib::timer_control *timer) 	{ return new gui::dg::dg_transition_engine<T>(playable, timer);}};// create a map of factoriesstruct transition_factories {	transition_factories() {		// Default values	typedef transition_engine_fourboxwipe default_class;	blitter_type bt_default = bt_rectlist;		///////////////////////////////////////////////////////////////	// Entries: transition type, transition class, blitter type	///////////////////////////////////////////////////////////////		add(lib::barWipe, new trfact<transition_engine_barwipe>, bt_rect);	add(lib::boxWipe, new trfact<transition_engine_boxwipe>, bt_rect);	add(lib::fourBoxWipe, new trfact<transition_engine_fourboxwipe>, bt_rectlist);	add(lib::barnDoorWipe, new trfact<transition_engine_barndoorwipe>, bt_rect);		add(lib::bowTieWipe, new trfact<default_class>, bt_default);		add(lib::miscDiagonalWipe, new trfact<transition_engine_diagonalwipe>, bt_poly);		add(lib::veeWipe, new trfact<default_class>, bt_default);	add(lib::barnVeeWipe, new trfact<default_class>, bt_default);	add(lib::zigZagWipe, new trfact<default_class>, bt_default);	add(lib::barnZigZagWipe, new trfact<default_class>, bt_default);	add(lib::irisWipe, new trfact<default_class>, bt_default);	add(lib::arrowHeadWipe, new trfact<default_class>, bt_default);	add(lib::pentagonWipe, new trfact<default_class>, bt_default);	add(lib::hexagonWipe, new trfact<default_class>, bt_default);	add(lib::ellipseWipe, new trfact<default_class>, bt_default);	add(lib::eyeWipe, new trfact<default_class>, bt_default);	add(lib::roundRectWipe, new trfact<default_class>, bt_default);	add(lib::starWipe, new trfact<default_class>, bt_default);	add(lib::miscShapeWipe, new trfact<default_class>, bt_default);		add(lib::clockWipe, new trfact<transition_engine_clockwipe>, bt_poly);		add(lib::pinWheelWipe, new trfact<default_class>, bt_default);	add(lib::singleSweepWipe, new trfact<default_class>, bt_default);	add(lib::fanWipe, new trfact<default_class>, bt_default);	add(lib::doubleFanWipe, new trfact<default_class>, bt_default);	add(lib::doubleSweepWipe, new trfact<default_class>, bt_default);	add(lib::saloonDoorWipe, new trfact<default_class>, bt_default);	add(lib::windshieldWipe, new trfact<default_class>, bt_default);		add(lib::snakeWipe, new trfact<transition_engine_snakewipe>, bt_rectlist);		add(lib::spiralWipe, new trfact<default_class>, bt_default);	add(lib::parallelSnakesWipe, new trfact<default_class>, bt_default);		add(lib::waterfallWipe, new trfact<transition_engine_waterfallwipe>, bt_rectlist);		add(lib::pushWipe, new trfact<transition_engine_pushwipe>, bt_r1r2r3r4);	add(lib::slideWipe, new trfact<transition_engine_slidewipe>, bt_r1r2r3r4);		add(lib::fade, new trfact<transition_engine_fade>, bt_fade);	}		~transition_factories() {		std::map<lib::transition_type, transition_factory*>::iterator it;		for(it=trfactmap.begin();it!=trfactmap.end();it++)			delete (*it).second;	}		std::map<lib::transition_type, transition_factory*> trfactmap;	std::map<lib::transition_type, smil2::blitter_type> btmap;	void add(lib::transition_type id, transition_factory* f, blitter_type bt) {		trfactmap[id] = f;		btmap[id] = bt;	}	};static transition_factories transition_factories_inst;/////////////////////////////////// Public interfacegui::dg::dg_transition *gui::dg::make_transition(lib::transition_type id, 	common::playable *playable, lib::timer_control *timer) {	std::map<lib::transition_type, transition_factory*>& m = 		transition_factories_inst.trfactmap;	std::map<lib::transition_type, transition_factory*>::iterator it = m.find(id);	if(it == m.end()) {		lib::logger::get_logger()->warn("Missing transition factory for type %d. Returning default", id);		return m[lib::clockWipe]->new_transition(playable, timer);	}	return (*it).second->new_transition(playable, timer);}smil2::blitter_type gui::dg::get_transition_blitter_type(lib::transition_type id) {	std::map<lib::transition_type, smil2::blitter_type>& m = 		transition_factories_inst.btmap;	std::map<lib::transition_type, smil2::blitter_type>::iterator it = m.find(id);	if(it == m.end()) {		return m[lib::clockWipe];	}	return (*it).second;}/////////////////////////////////// Private// Hack to make rect publicclass rect_adapter : public transition_blitclass_rect {  public:	lib::rect& get_rect() { return m_newrect;}};// Hack to make rectlist publicclass rectlist_adapter : public transition_blitclass_rectlist {  public:	std::vector< lib::rect >& get_rectlist() { return m_newrectlist;}};// Hack to make points publicclass poly_adapter : public transition_blitclass_poly {  public:	std::vector<lib::point>& get_points() { return m_newpolygon;}};// Hack to make points lists publicclass polylist_adapter : public transition_blitclass_polylist {  public:	std::vector< std::vector<lib::point> >& get_point_lists() { return m_newpolygonlist;}};// Hack to make rects publicclass r1r2r3r4_adapter : public transition_blitclass_r1r2r3r4 {  public:	lib::rect& get_src_rect() { return m_newsrcrect;}	lib::rect& get_dst_rect() { return m_newdstrect;}};// Empty region used on error conditionsinline HRGN empty_region() {return CreateRectRgn(0, 0, 0, 0);}/////////////////////////////////// Public interface// Create appropriate entities for blittingHRGN create_rect_region(gui::dg::dg_transition *tr) {	smil2::transition_blitclass_rect *p = tr->get_as_rect_blitter();	assert(p != 0);	rect_adapter *dummy = (rect_adapter*)p;	lib::rect& rect = dummy->get_rect();	HRGN hrgn = CreateRectRgn(rect.left(), rect.top(), rect.right(), rect.bottom());	if(!hrgn) {		win_report_last_error("CreateRectRgn()");		return empty_region();	}	return hrgn;}HRGN create_rectlist_region(gui::dg::dg_transition *tr) {	smil2::transition_blitclass_rectlist *p = tr->get_as_rectlist_blitter();	assert(p != 0);	rectlist_adapter *dummy = (rectlist_adapter*)p;	std::vector< lib::rect >& v = dummy->get_rectlist();	if(v.empty()) {		lib::logger::get_logger()->warn("%s: Returning empty region. Rectlist is empty!", 			tr->get_type_str().c_str());		return empty_region();	}	HRGN hrgn = CreateRectRgn(0, 0, 0, 0);	std::vector< lib::rect >::iterator it;	for(it = v.begin();it!=v.end();it++) {		lib::rect& rect = *it;		HRGN next = CreateRectRgn(rect.left(), rect.top(), rect.right(), rect.bottom());		CombineRgn(hrgn, hrgn, next, RGN_OR);		DeleteObject((HGDIOBJ)next); 		if(!hrgn) {			win_report_last_error("CombineRgn()");			lib::logger::get_logger()->warn("%s: Returning empty region due to a fault", 				tr->get_type_str().c_str());			return empty_region();		}	}	AM_DBG {		RECT rc;		GetRgnBox(hrgn, &rc);		lib::logger::get_logger()->debug("RegionBox: %d %d %d %d", rc.left, rc.top, rc.right, rc.bottom);		if(rc.left == rc.right || rc.top == rc.bottom)			lib::logger::get_logger()->debug("Region is empty");	}	return hrgn;}HRGN create_poly_region(gui::dg::dg_transition *tr) {#ifdef AMBULANT_PLATFORM_WIN32_WCE	return 0;#else	smil2::transition_blitclass_poly *p = tr->get_as_poly_blitter();	assert(p != 0);	poly_adapter *dummy = (poly_adapter*)p;	std::vector<lib::point>& v = dummy->get_points();	if(v.size()<3) return 0;	POINT *ppt = new POINT[v.size()];	std::vector<lib::point>::iterator it;	int i = 0;	for(it = v.begin();it!=v.end();it++,i++) 		{ppt[i].x = (*it).x; ppt[i].y = (*it).y;}	HRGN hrgn = CreatePolygonRgn(ppt, int(v.size()), ALTERNATE);	delete[] ppt;		if(!hrgn) {		win_report_last_error("CreatePolygonRgn()");		return empty_region();	}	return hrgn;#endif}HRGN create_polylist_region(gui::dg::dg_transition *tr) {#ifdef AMBULANT_PLATFORM_WIN32_WCE	return 0;#else	smil2::transition_blitclass_polylist *p = tr->get_as_polylist_blitter();	assert(p != 0);	polylist_adapter *dummy = (polylist_adapter*)p;	std::vector< std::vector<lib::point> > vv = dummy->get_point_lists();	HRGN hrgn = CreateRectRgn(0, 0, 0, 0);	std::vector< std::vector<lib::point> >::iterator it;	for(it = vv.begin();it!=vv.end();it++) {		std::vector<lib::point>& v = *it; int i = 0;		POINT *ppt = new POINT[v.size()];		for(std::vector<lib::point>::iterator pit = v.begin();pit!=v.end();pit++,i++) 			{ppt[i].x = (*pit).x; ppt[i].y = (*pit).y;}		HRGN next = CreatePolygonRgn(ppt, int(v.size()), ALTERNATE);		delete[] ppt;			if(!next) {			win_report_last_error("CreatePolygonRgn()");			next = empty_region();		}		CombineRgn(hrgn, hrgn, next, RGN_OR);		DeleteObject((HGDIOBJ)next); 		if(!hrgn) {			win_report_last_error("CombineRgn()");			return empty_region();		}	}	return hrgn;#endif}void clipto_r1r2r3r4(gui::dg::dg_transition *tr, lib::rect& src, lib::rect& dst) {	smil2::transition_blitclass_r1r2r3r4 *p = tr->get_as_r1r2r3r4_blitter();	assert(p != 0);	r1r2r3r4_adapter *dummy = (r1r2r3r4_adapter*)p;	lib::rect& r3 = dummy->get_src_rect(); r3.translate(src.left_top());	lib::rect& r4 = dummy->get_dst_rect(); r4.translate(dst.left_top());	src &= r3;	dst &= r4;}

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