📄 sdl.cpp
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// This file is part of Ambulant Player, www.ambulantplayer.org.//// Copyright (C) 2003-2007 Stichting CWI, // Kruislaan 413, 1098 SJ Amsterdam, The Netherlands.//// Ambulant Player is free software; you can redistribute it and/or modify// it under the terms of the GNU Lesser General Public License as published by// the Free Software Foundation; either version 2.1 of the License, or// (at your option) any later version.//// Ambulant Player is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public License// along with Ambulant Player; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA//#define AM_DBG#ifndef AM_DBG#define AM_DBG if(0)#endif// SDL.h is needed here to solve a compile problem with gcc 4.0#undef HAVE_ICONV#include <SDL.h>#include "ambulant/gui/SDL/sdl_factory.h"#include "ambulant/gui/SDL/sdl_gui.h"#include "ambulant/gui/SDL/sdl_audio.h"using namespace ambulant;using namespace gui::sdl;common::playable_factory *ambulant::gui::sdl::create_sdl_playable_factory(common::factories *factory){ return new sdl_renderer_factory(factory);}sdl_renderer_factory::~sdl_renderer_factory(){}common::playable *sdl_renderer_factory::new_playable( common::playable_notification *context, common::playable_notification::cookie_type cookie, const lib::node *node, lib::event_processor *evp){ common::playable *rv; lib::xml_string tag = node->get_qname().second; AM_DBG lib::logger::get_logger()->debug("sdl_renderer_factory: node 0x%x: inspecting %s\n", (void *)node, tag.c_str()); if ( tag == "audio") { rv = new gui::sdl::sdl_audio_renderer(context, cookie, node, evp, m_factory); AM_DBG lib::logger::get_logger()->debug("sdl_renderer_factory: node 0x%x: returning sdl_audio_renderer 0x%x", (void *)node, (void *)rv); } else { AM_DBG lib::logger::get_logger()->debug("sdl_renderer_factory: no SDL renderer for tag \"%s\"", tag.c_str()); return NULL; } return rv;}common::playable*sdl_renderer_factory::new_aux_audio_playable( common::playable_notification *context, common::playable_notification::cookie_type cookie, const lib::node *node, lib::event_processor *evp, net::audio_datasource *src){ common::playable *rv; lib::xml_string tag = node->get_qname().second; AM_DBG lib::logger::get_logger()->debug("sdl_renderer_factory:new_aux_audio_playable: node 0x%x: inspecting %s\n", (void *)node, tag.c_str()); rv = new gui::sdl::sdl_audio_renderer(context, cookie, node, evp, m_factory, src); AM_DBG lib::logger::get_logger()->debug("sdl_renderer_factory: node 0x%x: returning sdl_audio_renderer 0x%x", (void *)node, (void *)rv); return rv;}
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