⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 ambulantplayerdoc.cpp

📁 彩信浏览器
💻 CPP
字号:
// AmbulantPlayerDoc.cpp : implementation of the CAmbulantPlayerDoc class//#include "stdafx.h"#include "AmbulantPlayer.h"#include "AmbulantPlayerDoc.h"#include "AmbulantPlayerView.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CAmbulantPlayerDocIMPLEMENT_DYNCREATE(CAmbulantPlayerDoc, CDocument)BEGIN_MESSAGE_MAP(CAmbulantPlayerDoc, CDocument)	//{{AFX_MSG_MAP(CAmbulantPlayerDoc)		// NOTE - the ClassWizard will add and remove mapping macros here.		//    DO NOT EDIT what you see in these blocks of generated code!	//}}AFX_MSG_MAPEND_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////// CAmbulantPlayerDoc construction/destructionCAmbulantPlayerDoc::CAmbulantPlayerDoc(){	// TODO: add one-time construction code here}CAmbulantPlayerDoc::~CAmbulantPlayerDoc(){}BOOL CAmbulantPlayerDoc::OnNewDocument(){	if (!CDocument::OnNewDocument())		return FALSE;	// TODO: add reinitialization code here	// (SDI documents will reuse this document)	return TRUE;}/////////////////////////////////////////////////////////////////////////////// CAmbulantPlayerDoc serializationvoid CAmbulantPlayerDoc::Serialize(CArchive& ar){	if (ar.IsStoring())	{		// TODO: add storing code here	}	else	{		// TODO: add loading code here	}}/////////////////////////////////////////////////////////////////////////////// CAmbulantPlayerDoc diagnostics#ifdef _DEBUGvoid CAmbulantPlayerDoc::AssertValid() const{	CDocument::AssertValid();}void CAmbulantPlayerDoc::Dump(CDumpContext& dc) const{	CDocument::Dump(dc);}#endif //_DEBUG/////////////////////////////////////////////////////////////////////////////// CAmbulantPlayerDoc commandsBOOL CAmbulantPlayerDoc::OnOpenDocument(LPCTSTR lpszPathName) {	//if (!CDocument::OnOpenDocument(lpszPathName))	//	return FALSE;		POSITION pos = GetFirstViewPosition();	if(pos != NULL) {		CView* pView = GetNextView(pos);		ASSERT_VALID(pView);		((CAmbulantPlayerView*)pView)->SetMMDocument(lpszPathName);	}		return TRUE;}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -