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# Microsoft eMbedded Visual Tools Project File - Name="AmbulantPlayer" - Package Owner=<4># Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02# ** DO NOT EDIT **# TARGTYPE "Win32 (WCE ARM) Application" 0x8501# TARGTYPE "Win32 (WCE x86em) Application" 0x7f01CFG=AmbulantPlayer - Win32 (WCE ARM) Debug!MESSAGE This is not a valid makefile. To build this project using NMAKE,!MESSAGE use the Export Makefile command and run!MESSAGE !MESSAGE NMAKE /f "AmbulantPlayer.vcn".!MESSAGE !MESSAGE You can specify a configuration when running NMAKE!MESSAGE by defining the macro CFG on the command line. For example:!MESSAGE !MESSAGE NMAKE /f "AmbulantPlayer.vcn" CFG="AmbulantPlayer - Win32 (WCE ARM) Debug"!MESSAGE !MESSAGE Possible choices for configuration are:!MESSAGE !MESSAGE "AmbulantPlayer - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Application")!MESSAGE "AmbulantPlayer - Win32 (WCE ARM) Debug" (based on "Win32 (WCE ARM) Application")!MESSAGE "AmbulantPlayer - Win32 (WCE x86em) Release" (based on "Win32 (WCE x86em) Application")!MESSAGE "AmbulantPlayer - Win32 (WCE x86em) Debug" (based on "Win32 (WCE x86em) Application")!MESSAGE # Begin Project# PROP AllowPerConfigDependencies 0# PROP Scc_ProjName ""# PROP Scc_LocalPath ""# PROP ATL_Project 2!IF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Release"# PROP BASE Use_MFC 1# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "ARMRel"# PROP BASE Intermediate_Dir "ARMRel"# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP BASE Target_Dir ""# PROP Use_MFC 1# PROP Use_Debug_Libraries 0# PROP Output_Dir "ARMRel"# PROP Intermediate_Dir ".\..\..\include"# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP Ignore_Export_Lib 0# PROP Target_Dir ""RSC=rc.exe# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /rCPP=clarm.exe# ADD BASE CPP /nologo /W3 /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /Yu"stdafx.h" /Oxs /M$(CECrtMT) /c# ADD CPP /nologo /W3 /I "..\..\include" /I "..\..\include\ce3\stl" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /D "USE_SMIL21" /FR /Yu"stdafx.h" /Oxs /M$(CECrtMT) /cMTL=midl.exe# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM# ADD LINK32 libambulant_wince.lib libexpat.lib libjpeg.lib zlibce.lib libpng.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /map:"AmbulantPlayer.map" /out:"..\..\bin\wince\AmbulantPlayer.exe" /libpath:"..\..\lib\wince-arm" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM# SUBTRACT LINK32 /pdb:none!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Debug"# PROP BASE Use_MFC 1# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "ARMDbg"# PROP BASE Intermediate_Dir "ARMDbg"# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP BASE Target_Dir ""# PROP Use_MFC 1# PROP Use_Debug_Libraries 1# PROP Output_Dir "ARMDbg"# PROP Intermediate_Dir "..\..\include"# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP Target_Dir ""RSC=rc.exe# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /rCPP=clarm.exe# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /M$(CECrtMTDebug) /c# ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\include\ce3\stl" /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /Yu"stdafx.h" /M$(CECrtMTDebug) /cMTL=midl.exe# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM# ADD LINK32 libambulant_wince.lib libexpat.lib libjpeg.lib zlibce.lib libpng.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /libpath:"..\..\lib\wince-arm" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Release"# PROP BASE Use_MFC 1# PROP BASE Use_Debug_Libraries 0# PROP BASE Output_Dir "X86EMRel"# PROP BASE Intermediate_Dir "X86EMRel"# PROP BASE CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP BASE Target_Dir ""# PROP Use_MFC 1# PROP Use_Debug_Libraries 0# PROP Output_Dir "X86EMRel"# PROP Intermediate_Dir "..\..\include"# PROP CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP Target_Dir ""RSC=rc.exe# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /rCPP=cl.exe# ADD BASE CPP /nologo /W3 /D "i486" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /Yu"stdafx.h" /Gz /Oxs /c# ADD CPP /nologo /W3 /I "..\..\include" /I "..\..\include\ce3\stl" /D "i486" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /Yu"stdafx.h" /Gz /Oxs /cMTL=midl.exe# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /windowsce:emulation /MACHINE:IX86# ADD LINK32 libambulant_wince.lib libexpat.lib libjpeg.lib zlibce.lib libpng.lib /nologo /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /libpath:"..\..\lib\wince-emu" /windowsce:emulation /MACHINE:IX86!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Debug"# PROP BASE Use_MFC 1# PROP BASE Use_Debug_Libraries 1# PROP BASE Output_Dir "X86EMDbg"# PROP BASE Intermediate_Dir "X86EMDbg"# PROP BASE CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP BASE Target_Dir ""# PROP Use_MFC 1# PROP Use_Debug_Libraries 1# PROP Output_Dir "X86EMDbg"# PROP Intermediate_Dir "..\..\include"# PROP CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"# PROP Target_Dir ""RSC=rc.exe# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /rCPP=cl.exe# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "i486" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /Yu"stdafx.h" /Gz /c# ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /I "..\..\include\ce3\stl" /D "DEBUG" /D "i486" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /Yu"stdafx.h" /Gz /cMTL=midl.exe# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32BSC32=bscmake.exe# ADD BASE BSC32 /nologo# ADD BSC32 /nologoLINK32=link.exe# ADD BASE LINK32 /nologo /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /windowsce:emulation /MACHINE:IX86# ADD LINK32 libambulant_wince.lib libexpat.lib libjpeg.lib zlibce.lib libpng.lib /nologo /stack:0x10000,0x1000 /entry:"wWinMainCRTStartup" /debug /libpath:"..\..\lib\wince-emu" /windowsce:emulation /MACHINE:IX86!ENDIF # Begin Target# Name "AmbulantPlayer - Win32 (WCE ARM) Release"# Name "AmbulantPlayer - Win32 (WCE ARM) Debug"# Name "AmbulantPlayer - Win32 (WCE x86em) Release"# Name "AmbulantPlayer - Win32 (WCE x86em) Debug"# Begin Group "Source Files"# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"# Begin Source FileSOURCE=.\AmbulantPlayer.cpp!IF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Release"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBUL=\	"..\..\include\ambulant\config\config.h"\	"..\..\include\ambulant\config\gettext.h"\	"..\..\include\ambulant\config\posix_features.h"\	"..\..\include\ambulant\config\select_compiler_config.h"\	"..\..\include\ambulant\config\select_platform_config.h"\	"..\..\include\ambulant\config\select_stdlib_config.h"\	"..\..\include\ambulant\config\suffix.h"\	"..\..\include\ambulant\lib\textptr.h"\	"..\..\include\ambulant\version.h"\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\AmbulantPlayerView.h"\	".\MainFrm.h"\	".\StdAfx.h"\	!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Debug"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBUL=\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\AmbulantPlayerView.h"\	".\MainFrm.h"\	".\StdAfx.h"\	!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Release"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBUL=\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\AmbulantPlayerView.h"\	".\MainFrm.h"\	".\StdAfx.h"\	!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Debug"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBUL=\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\AmbulantPlayerView.h"\	".\MainFrm.h"\	".\StdAfx.h"\	!ENDIF # End Source File# Begin Source FileSOURCE=.\AmbulantPlayer.rc!IF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Release"# PROP Intermediate_Dir ".\..\..\include"# ADD BASE RSC /l 0x409# ADD RSC /l 0x409!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Debug"# PROP Intermediate_Dir ".\..\..\include"# ADD BASE RSC /l 0x409# ADD RSC /l 0x409!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Release"# PROP Intermediate_Dir ".\..\..\include"# ADD BASE RSC /l 0x409# ADD RSC /l 0x409!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Debug"# PROP Intermediate_Dir ".\..\..\include"# ADD BASE RSC /l 0x409# ADD RSC /l 0x409!ENDIF # End Source File# Begin Source FileSOURCE=.\AmbulantPlayerDoc.cpp!IF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Release"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBULA=\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\AmbulantPlayerView.h"\	".\StdAfx.h"\	!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE ARM) Debug"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBULA=\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\StdAfx.h"\	!ELSEIF  "$(CFG)" == "AmbulantPlayer - Win32 (WCE x86em) Release"# PROP Intermediate_Dir ".\..\..\include"DEP_CPP_AMBULA=\	".\AmbulantPlayer.h"\	".\AmbulantPlayerDoc.h"\	".\StdAfx.h"\

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