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This directory contains the source for the Cocoa-based Ambulant Player forMac OS X.The normal build procedure is with the standard unix automake/configure/maketools. However, an XCode project is available here too, fullcocoambulant.pbproj.This is mainly for easy debugging and testing.It will require a little fiddling before it works for anyone but me, however:there are hardcoded pathnames in various of the include directoryand library directory pathnames. This is to work around a bug in XCodewhere it does not calculate dependencies correctly for relative pathnames.If you want to do a universal (ppc/intel) builld you first need to make sureall third party packages are built universally. Seethird_party_packages/readme-osx.txt for details.Next build ambulant normally. This will fail at the link line forcocoambulant_executable. Copy/paste the line into the Terminal (in the correctdirectory), remove the "-L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.0",run again. For some reason an intel-only directory has been picked up...

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