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📄 plugin.cpp

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// This file is part of Ambulant Player, www.ambulantplayer.org.//// Copyright (C) 2003-2007 Stichting CWI, // Kruislaan 413, 1098 SJ Amsterdam, The Netherlands.//// Ambulant Player is free software; you can redistribute it and/or modify// it under the terms of the GNU Lesser General Public License as published by// the Free Software Foundation; either version 2.1 of the License, or// (at your option) any later version.//// Ambulant Player is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the// GNU Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public License// along with Ambulant Player; if not, write to the Free Software// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA#include "ambulant/lib/logger.h"#include "ambulant/version.h"#include "ambulant/common/factory.h"#include "ambulant/common/renderer_impl.h"#include "ambulant/common/plugin_engine.h"#include "ambulant/common/gui_player.h"//#define AM_DBG#ifndef AM_DBG#define AM_DBG if(0)#endifusing namespace ambulant;class basic_plugin_factory : public common::playable_factory {  public:	basic_plugin_factory(common::factories* factory)	:   m_factory(factory) {}	~basic_plugin_factory() {};			common::playable *new_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *evp);	common::playable *new_aux_audio_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *evp,		net::audio_datasource *src) { return NULL; }  private:	common::factories *m_factory;	};class basic_plugin : public common::playable_imp {  public:  basic_plugin(    common::playable_notification *context,    common::playable_notification::cookie_type cookie,    const lib::node *node,    lib::event_processor *evp,	common::factories *factory);  	~basic_plugin() {};	    void data_avail();	void start(double where);	void seek(double where) {};    void stop();    void pause();    void resume();};common::playable* basic_plugin_factory::new_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *evp){	common::playable *rv;		lib::xml_string tag = node->get_qname().second;    AM_DBG lib::logger::get_logger()->debug("sdl_renderer_factory: node 0x%x:   inspecting %s\n", (void *)node, tag.c_str());	if ( tag == "plugindatatype") /*or any other tag ofcourse */ {		rv = new basic_plugin(context, cookie, node, evp, m_factory);		//rv = NULL;		AM_DBG lib::logger::get_logger()->debug("basic_plugin_factory: node 0x%x: returning basic_plugin 0x%x", (void *)node, (void *)rv);	} else {		AM_DBG lib::logger::get_logger()->debug("basic_plugin_factory : plugin does not support \"%s\"", tag.c_str());        return NULL;	}	return rv;}basic_plugin::basic_plugin(	common::playable_notification *context,    common::playable_notification::cookie_type cookie,    const lib::node *node,    lib::event_processor *evp,	common::factories* factory) :	common::playable_imp(context, cookie, node, evp){}voidbasic_plugin::data_avail(){}voidbasic_plugin::start(double t){}void basic_plugin::stop(){}void basic_plugin::pause(){}void basic_plugin::resume(){}static ambulant::common::factories * bug_workaround(ambulant::common::factories* factory){	return factory;}extern "C"#ifdef AMBULANT_PLATFORM_WIN32__declspec(dllexport)#endifvoid initialize(    int api_version,    ambulant::common::factories* factory,    ambulant::common::gui_player *player){    if ( api_version != AMBULANT_PLUGIN_API_VERSION ) {        lib::logger::get_logger()->warn("basic_plugin: built for plugin-api version %d, current %d. Skipping.",             AMBULANT_PLUGIN_API_VERSION, api_version);        return;    }    if ( !ambulant::check_version() )        lib::logger::get_logger()->warn("basic_plugin: built for different Ambulant version (%s)", AMBULANT_VERSION);	factory = bug_workaround(factory);    AM_DBG lib::logger::get_logger()->debug("basic_plugin: loaded.");	common::global_playable_factory *pf = factory->get_playable_factory();    if (pf) {    	basic_plugin_factory *bpf = new basic_plugin_factory(factory);		pf->add_factory(bpf);    	AM_DBG lib::logger::get_logger()->trace("basic_plugin: registered");    }}

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