📄 embedder.h
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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI, * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *//* * @$Id: embedder.h,v 1.14 2007/02/12 14:14:09 jackjansen Exp $ */#ifndef AMBULANT_COMMON_EMBEDDER_H#define AMBULANT_COMMON_EMBEDDER_H#include "ambulant/lib/system.h"#include "ambulant/net/url.h"namespace ambulant {namespace common {class player;/// Interface to be provided by application embedding AmbulantPlayer./// This class has methods that AmbulantPlayer will use to make certain effects/// in the "real world" happen: opening and closing windows, etc. In addition,/// ambulant player will use provide some feedback on document playback/// starting and finishing.class AMBULANTAPI embedder : public lib::system_embedder { public: /// Close the window corresponding to player p and free that player. virtual void close(player *p) = 0; /// Called to open a new player window. /// The start argument specifies whether the new player starts playing /// or waits for user interaction. If old is specified that player /// is closed, and if possible the new player will re-use its window. virtual void open(net::url newdoc, bool start, player *old = 0) = 0; /// Called when player p has stopped. /// The embedding application could communicate this fact to the end user /// through the GUI. virtual void done(player *p) {} /// Called just before playback starts on player p. /// The embedding application could communicate this fact to the end user /// through the GUI. virtual void starting(player *p) {} /// Experimental interface: open a new auxiliary document displayed on /// top of the current document. This document will get all mouse and /// keyboard input, and has some limited control over playback of the /// underlying document. virtual bool aux_open(const ambulant::net::url& href) {return false;}};} // namespace common } // namespace ambulant#endif // AMBULANT_COMMON_EMBEDDER_H
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