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📄 qt_factory_impl.h

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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI,  * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA */#ifndef QT_FACTORY_IMPL_H#define QT_FACTORY_IMPL_H#include "qt_includes.h"#include "qt_fill.h"#include "ambulant/gui/qt/qt_factory.h"namespace ambulant {namespace gui {namespace qt {#undef WITH_DUMPPIXMAP#ifdef WITH_DUMPPIXMAP/// Debug function that dumps a pixmap to a file. An incrementing/// count is appended to the filenname, and an extension added.void dumpPixmap(QPixmap* qpm, std::string filename);#endif // WITH_DUMPPIXMAPclass qt_ambulant_widget;/// Qt implementation of window_factoryclass qt_window_factory : public common::window_factory {  public:	qt_window_factory( QWidget* parent_widget, int top_offset, gui_player *gpl);			common::gui_window* new_window(	   const std::string &name,        lib::size bounds,        common::gui_events *region);        common::bgrenderer *new_background_renderer(        const common::region_info *src);          private:	QWidget* m_parent_widget;	int m_top_offset;	gui_player* m_gui_player;};/// Qt implementation of playable_factoryclass qt_renderer_factory : public common::playable_factory {  public:	qt_renderer_factory(common::factories *factory);		common::playable *new_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *const evp);			common::playable *new_aux_audio_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *evp,		net::audio_datasource *src);  protected:  	common::factories *m_factory;};/// Qt implementation of another playable_factory that handles video.class qt_video_factory : public common::playable_factory {  public:  	qt_video_factory(common::factories *factory)	:   m_factory(factory) {}	~qt_video_factory();	common::playable *new_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *evp);	common::playable *new_aux_audio_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor *evp,		net::audio_datasource *src); private:        common::factories *m_factory;	};/// ambulant_qt_window is the Qt implementation of gui_window, it is the/// class that corresponds to a SMIL topLayout element.class ambulant_qt_window : public common::gui_window {  public:	ambulant_qt_window(const std::string &name,        lib::rect* bounds,        common::gui_events *region);	~ambulant_qt_window();	    // gui_window API:    	void need_redraw(const lib::rect &r);	void redraw_now();	void need_events(bool want);//	void mouse_region_changed();    // gui_events API:    	void redraw(const lib::rect &r);	void user_event(const lib::point &where, int what=0);    // semi-private helpers:    	/// Set the corresponding widget.	void set_ambulant_widget(qt_ambulant_widget* qaw);		/// Get the Qt widget corresponding to this ambulant window.	qt_ambulant_widget* get_ambulant_widget();    // XXX These need to be documented...	QPixmap* get_ambulant_pixmap();	QPixmap* new_ambulant_surface();	QPixmap* get_ambulant_surface();	QPixmap* get_ambulant_oldpixmap();	QPixmap* get_pixmap_from_screen(const lib::rect &r);	void reset_ambulant_surface(void);	void set_ambulant_surface(QPixmap* surf);	void delete_ambulant_surface();		void startScreenTransition();	void endScreenTransition();	void screenTransitionStep(smil2::transition_engine* engine, lib::transition_info::time_type now);			void _screenTransitionPreRedraw();	void _screenTransitionPostRedraw(const lib::rect &r);	  private:	qt_ambulant_widget* m_ambulant_widget;		QPixmap* m_pixmap;	QPixmap* m_oldpixmap;	QPixmap* m_surface;		int m_fullscreen_count;	QPixmap* m_fullscreen_prev_pixmap;	QPixmap* m_fullscreen_old_pixmap;	smil2::transition_engine* m_fullscreen_engine;	lib::transition_info::time_type m_fullscreen_now; public:	QPixmap* m_tmppixmap;};/// qt_ambulant_widget is the Qt-counterpart of ambulant_qt_window: it is the/// QWidget that corresponds to an Ambulant topLayout window.class qt_ambulant_widget : public QWidget {  public:	qt_ambulant_widget(const std::string &name,        lib::rect* bounds,        QWidget* parent_widget);	~qt_ambulant_widget();		/// Helper: set our counterpart gui_window.	void set_qt_window( ambulant_qt_window* aqw);		/// Helper: get our counterpart gui_window.	ambulant_qt_window* qt_window();		/// Helper: set our top-level gui_player.	void set_gui_player(gui_player* gpl);		/// Helper: get our top-level gui_player.	gui_player* get_gui_player();		// QWidget API:	void paintEvent(QPaintEvent* e);	void mouseReleaseEvent(QMouseEvent* e);#ifndef QT_NO_FILEDIALOG	void mouseMoveEvent(QMouseEvent* e);#endif // QT_NO_FILEDIALOG  private:	ambulant_qt_window* m_qt_window;	gui_player* m_gui_player;};} // namespace qt} // namespace gui} // namespace ambulant#endif // QT_FACTORY_IMPL_H

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