📄 dx_bgrenderer.h
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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI, * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *//* * @$Id: dx_bgrenderer.h,v 1.9 2007/02/12 14:14:15 jackjansen Exp $ */#ifndef AMBULANT_GUI_DX_BGRENDERER_H#define AMBULANT_GUI_DX_BGRENDERER_H#include "ambulant/config/config.h"#include "ambulant/common/renderer_impl.h"#include "ambulant/common/layout.h"#include "ambulant/lib/gtypes.h"struct IDirectDrawSurface;namespace ambulant {namespace gui {namespace dx {class dx_bgrenderer : public common::background_renderer { public: dx_bgrenderer(const common::region_info *src); ~dx_bgrenderer(); void redraw(const lib::rect &dirty, common::gui_window *window); void highlight(common::gui_window *window); void keep_as_background();private: IDirectDrawSurface *m_bg_image;};} // namespace dx} // namespace gui } // namespace ambulant#endif // AMBULANT_GUI_DX_BGRENDERER_H
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