⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 dx_playable.h

📁 彩信浏览器
💻 H
字号:
/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI,  * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA *//*  * @$Id: dx_playable.h,v 1.9 2007/02/12 14:14:20 jackjansen Exp $  */#ifndef AMBULANT_GUI_DX_PLAYABLE_H#define AMBULANT_GUI_DX_PLAYABLE_H#include "ambulant/config/config.h"#include "ambulant/common/renderer_impl.h"#include "ambulant/gui/dx/html_bridge.h"namespace ambulant {namespace gui {namespace dx {class dx_transition;class AMBULANTAPI dx_playables_context {  public:	virtual void stopped(common::playable *p) = 0;	virtual void paused(common::playable *p) = 0;	virtual void resumed(common::playable *p) = 0;	virtual void set_intransition(common::playable *p, const lib::transition_info *info) = 0;	virtual void start_outtransition(common::playable *p, const lib::transition_info *info) = 0; 	virtual dx_transition *get_transition(common::playable *p) = 0;	virtual html_browser_factory *get_html_browser_factory() { return NULL; }};class dx_renderer_playable : public common::renderer_playable {  public:	dx_renderer_playable(		common::playable_notification *context,		common::playable_notification::cookie_type cookie,		const lib::node *node,		lib::event_processor* evp, 		dx_playables_context *dxplayer) 	:	common::renderer_playable(context, cookie, node, evp), 		m_dxplayer(dxplayer), m_transitioning(false) {}		void set_intransition(const lib::transition_info *info) {		m_transitioning = true; 		m_dxplayer->set_intransition(this, info);	}	void start_outtransition(const lib::transition_info *info) {  		m_transitioning = true; 		m_dxplayer->start_outtransition(this, info);	}	gui::dx::dx_transition *get_transition() {		if (!m_transitioning) return NULL;		gui::dx::dx_transition *tr = m_dxplayer->get_transition(this);		if (tr) return tr;		m_transitioning = false;//		m_dxplayer->stopped(this);//		m_dest->transition_done();		return NULL;	}  protected:	dx_playables_context *m_dxplayer;	bool m_transitioning;};} // namespace dx} // namespace gui } // namespace ambulant#endif // AMBULANT_GUI_DX_PLAYABLE_H

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -