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📄 dg_mp3_decoder.h

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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI,  * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA *//*  * @$Id: dg_mp3_decoder.h,v 1.3 2007/02/12 14:14:13 jackjansen Exp $  */#ifndef AMBULANT_GUI_DG_MP3_DECODER_H#define AMBULANT_GUI_DG_MP3_DECODER_H#ifndef _INC_WINDOWS#include <windows.h>#endif#include "ambulant/config/config.h"#include "ambulant/lib/byte_buffer.h"#include <string>namespace ambulant {namespace gui {namespace dg {class mp3_decoder {  public:	mp3_decoder();	~mp3_decoder();	void initialize();	void finalize();	void reset();	void get_wave_format(lib::byte_buffer& bbuf, WAVEFORMATEX& m_wfx);			// Decodes as much as possible from data	// Appends decoded data to 'm_decbuf' buf	// Returns the mumber of bytes of data buffer not consumed yet	void decode(lib::byte_buffer& bbuf, std::basic_string<char> *decbuf);   private:	enum {dec_buf_size = 8192};	void *m_mp3lib_inst;	char *m_dec_buf;};} // namespace dg} // namespace gui } // namespace ambulant#endif // AMBULANT_GUI_DG_MP3_DECODER_H

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