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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI,  * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA *//*  * @$Id: dg_window.h,v 1.8 2007/02/12 14:14:13 jackjansen Exp $  */#ifndef AMBULANT_GUI_DG_WINDOW_H#define AMBULANT_GUI_DG_WINDOW_H#include "ambulant/config/config.h"#include <string>#include "ambulant/common/layout.h"#include "ambulant/lib/gtypes.h"#include "ambulant/common/region.h"namespace ambulant {namespace common {class passive_region;}}typedef ambulant::common::surface_impl region; // XXX Or should it be surface??namespace ambulant {namespace gui {namespace dg {class viewport;class dg_window : public common::gui_window {  public:  	dg_window(const std::string& name,   		lib::size bounds,  		region *rgn,  		common::window_factory *wf,  		viewport* m_viewport);  	~dg_window();  		void need_redraw(const lib::rect& r);	void redraw(const lib::rect& r);		const std::string& get_name() const { return m_name;}	region *get_region() { return m_rgn;}	void need_redraw();	void redraw_now() { /* Redraws are synchronous on Windows */ }	void need_events(bool onoff) { /* Always get them on windows */ }		viewport *get_viewport() { return m_viewport;}  private:	// gui_window:	// passive_region *m_region;	region *m_rgn; 	std::string m_name; // for easy access	lib::rect m_viewrc;		common::window_factory *m_wf;    viewport* m_viewport;};} // namespace dg} // namespace gui } // namespace ambulant#endif // AMBULANT_GUI_DG_WINDOW_H

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