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📄 thread.h

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/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI,  * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA *//*  * @$Id: thread.h,v 1.8 2007/02/12 14:14:39 jackjansen Exp $  */#ifndef AMBULANT_LIB_THREAD_H#define AMBULANT_LIB_THREAD_H#include "ambulant/config/config.h"namespace ambulant {namespace lib {/// Interface to the threading system./// Part of this interface is implemented by a system-dependent/// implementation (the details of starting threads and such),/// part by the code implementing the thread functionality.class thread {  public: 	// use the virtual table to invoke the destructor 	virtual ~thread() {}		/// Starts the thread, if it has not been started already.	/// Returns true if it actually started the thread.	virtual bool start() = 0;		/// Request the thread to stop.	/// Sets the stop conditions and waits until the thread exits normally.	/// Cannot be called by the thread itself.	virtual void stop() = 0;		// Forced stop or abnormal termination.	// To be used only under exceptional conditions.	virtual bool terminate() = 0; 		/// Returns true if this thread is running.	virtual bool is_running() const = 0;		  protected:	/// The code to be executed by this thread.	virtual unsigned long run() = 0;		/// Not fully implemented...	virtual void signal_exit_thread() = 0;		/// Returns true if the client has called stop().	virtual bool exit_requested() const = 0;};} // namespace lib} // namespace ambulant#endif // AMBULANT_LIB_THREAD_H

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