📄 win32_event_processor.h
字号:
/* * This file is part of Ambulant Player, www.ambulantplayer.org. * * Copyright (C) 2003-2007 Stichting CWI, * Kruislaan 413, 1098 SJ Amsterdam, The Netherlands. * * Ambulant Player is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * Ambulant Player is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with Ambulant Player; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA *//* * @$Id: win32_event_processor.h,v 1.19 2007/02/12 14:14:40 jackjansen Exp $ */#ifndef AMBULANT_LIB_WIN32_EVENT_PROCESSOR_H#define AMBULANT_LIB_WIN32_EVENT_PROCESSOR_H#ifndef _INC_WINDOWS#include <windows.h>#ifdef min#undef min#endif#ifdef max#undef max#endif#endif#include "ambulant/config/config.h"#include "ambulant/lib/event_processor.h"#include "ambulant/lib/timer.h"#include "win32_thread.h"namespace ambulant {namespace lib {namespace win32 {class event_processor : public ambulant::lib::event_processor_impl, public ambulant::lib::win32::thread { public: event_processor(timer *t); ~event_processor(); virtual void stop_processor_thread() { thread::stop(); } protected: virtual unsigned long run(); private: // wait until some thread calls wakeup void wait_event(); // wakes up this thread void wakeup(); HANDLE m_wait_event; enum { RESOLUTION = 50};};} // namespace win32} // namespace lib} // namespace ambulant#endif // AMBULANT_LIB_WIN32_EVENT_PROCESSOR_H
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -