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📄 resource.h

📁 一个用MFC做的象棋游戏,可以联网双人对下,
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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by MyChess.rc
//
#define IDD_ABOUTBOX                    100
#define IDP_OLE_INIT_FAILED             100
#define IDR_MAINFRAME                   128
#define IDR_MyChessTYPE                 129
#define IDB_PAPER                       130
#define IDB_REDSOLIDER                  131
#define IDB_REDSOLDIER                  131
#define IDB_CANNON                      132
#define IDB_VEHICLE                     133
#define IDB_REDHORSE                    134
#define IDB_OFFICIAL                    135
#define IDB_HEAD                        136
#define IDB_REDXIANG                    137
#define IDB_BLACK_SOLDIER               138
#define IDB_REDSOLDIER2                 139
#define IDB_BLACK_HORSE                 140
#define IDB_BLACK_CAR                   141
#define IDB_BLACK_HEAD                  142
#define IDB_BLACK_CANNON                143
#define IDB_BLACK_GUARD                 144
#define IDB_BITMAP1                     145
#define IDB_BLACK_XIANG                 145
#define IDD_TALK                        147
#define IDB_NUM                         148
#define IDB_BITMAP2                     149
#define IDB_JUSHI                       149
#define IDC_START_BUTTON                1000
#define IDC_LIST1                       1001
#define IDC_BUTTON1                     1002
#define IDC_EDIT3                       1006
#define ID_HELP_CONECT                  32771
#define ID_OPERATING_TALK               32772
#define ID_OPERATING_REGRET             32773
#define ID_Menu                         32774
#define ID_FILE_SAVEAS                  32775
#define ID_FILE_OPEN32776               32776
#define ID_OPERATING_NEXT               32777
#define ID_OPERATING_PREV               32778
#define ID_BtNext                       2500
#define ID_BtPrev                       2501
#define ID_BtReview                     2502

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        150
#define _APS_NEXT_COMMAND_VALUE         32779
#define _APS_NEXT_CONTROL_VALUE         1007
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif

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